Cloud textures

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DevSim
Posts: 141
Joined: Thu Jul 07, 2011 12:45 pm

Post by DevSim »

Hi all,



I'm trying to remove all but one cloud texture per coverage factor (e.g. for FEW/SCT/BKN/OVC). What would be the correct approach to fullfil this?



Regards,

DeviSim
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Beau Hollis
Lockheed Martin
Posts: 2452
Joined: Wed Oct 06, 2010 3:25 pm

Post by Beau Hollis »

We inherited the cloud/weather rendering from the FSX/ESP baseline and we haven't had to do much mess with it much. I would suggest you post this question on some other forums (avsim, orbix, rex, etc).



Thanks

Beau
Beau Hollis
Prepar3D Software Architect
DevSim
Posts: 141
Joined: Thu Jul 07, 2011 12:45 pm

Post by DevSim »

Thanks Beau,



I assume it isn't too dificiult, as other have done it too. And as I simply want to remove stuff, it should be even easier than adding new features ;)



DevSim
Posts: 141
Joined: Thu Jul 07, 2011 12:45 pm

Post by DevSim »

Easy one: The weather\clouds\cloudArtFiles.xml can be edited.



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