The Prepar3D v5.0 Hotfix 2 (184.108.40.206253) is now available. It can be downloaded immediately from the Purchased Downloads section of the website. The Prepar3D v5.0 Hotfix 2 contains additional fixes for high priority issues identified after launch. Only the Client installer is required for the majority of fixes present in Prepar3D v5.0 Hotfix 2. The Content, Scenery, and SDK installers are optional. Each fix listed below is categorized per installer. Please note, you must first have Prepar3D v5 installed to utilize any of the standalone installers (Client, Content, and Scenery). The Prepar3D v5.0 update may require you to reactivate your
Prepar3D continues to foster an open and thriving ecosystem of developers though it’s open simulation platform via a free Software Development Kit (SDK). Each release brings new capabilities to further enhance to opportunities for our P3D Developer Network. Some of the additions to the v5 SDK includes the addition of sloping runways, enhanced engine extensibility features for SimObjects and expanded PBR lighting effects. For more information on how to become a Prepar3D developer, and the benefits developers receive, see the P3D Developer Subscription program page. Check out some of the great work by a few of the developers within the
The Prepar3D v5.0 Hotfix (220.127.116.11874) is now available. It can be downloaded immediately from the Purchased Downloads section of the website. The Prepar3D v5.0 Hotfix contains fixes for high priority issues identified after launch. A full install of all components is recommended for this update. To install the update you must first uninstall your current Prepar3D v5 install via Programs and Features in Windows Control Panel. Each fix listed below is categorized per installer. Please note, you must first have Prepar3D v5 installed to utilize any of the standalone installers (Client, Content, and Scenery). The Prepar3D v5.0 update may require
Lockheed Martin Prepar3D is proud to be partnering with Varjo, the developer of the world’s most advance XR/VR for industrial use. Prepar3D v5 provides native support for Varjo’s mixed reality headset, XR-1 Developer Edition. This opens up an incredible range of new training applications where the real and synthetically generated worlds blend seamlessly to create compelling training solutions – even in remote settings. Read more at Military and Simulation Training Magazine.
Prepar3D v5 includes many new features, fixed and improvements to both the general platform and the Software Development Kit (SDK). Additional details are listed below. General Platform Updates New Features Enhanced performance and graphical capabilities enabled by the new Microsoft DirectX 12 rendering engine. Realistic sky, clouds, and atmosphere with Simul trueSKY integration. Dynamic ocean with NVIDIA WaveWorks 2.0. Added sloped runway support including AI takeoff and landing capabilities. Updated time zones to match real-world boundaries. Added 8.33 kHz spacing support. Users can now switch vehicles while in multiplayer if enabled by the host. Updated multiplayer UI to streamline multiplayer
The entire Lockheed Martin team is proud to launch Prepar3D v5 after more than two years since our last major release. Prepar3D v5 is a foundation release and first step in the development of an all new platform built for next generation simulation and training. Beyond our traditional flight simulator roots, Prepar3D v5 is better positioned to deliver multi-domain simulation and training exercises including live, virtual, and constructive (LVC) training where realism is critical.
Whether you’re just “taking off” on your laptop or training to become an F-35® pilot, the latest release of Lockheed Martin’s Prepar3D® software brings flight training even closer to reality. Private pilots, commercial organizations, academia, and militaries have relied on Prepar3D for immersive, experiential learning for almost 10 years. Prepar3D Version 5 is the first step in the development of an all-new platform built for next-generation simulation and training. This foundational release uses the latest DirectX 12 rendering engine for unparalleled performance, breathtaking weather visuals and a fully updated globe. Here are five ways Version 5 is solving tomorrow’s training
AviationLads did a fantastic job on their first cinematic video of Prepar3D v5. The video shows the capabilities of the all new DirectX 12 rendering engine while featuring airports already in-development by our P3D Developer Network including MK-Studios, LVFR and Orbx.
Rob Ainscough, CEO/Owner of Sim Horizon, posted a 4K video of his flying experience with an early beta version of Prepar3D v5, which will be released to the public on April 14. The video highlights the all new DirectX 12 rendering engine with groundbreaking weather visuals.
Prepar3D Engineering Program Manager, Chris Metel, had the great opportunity to speak with Calum Martin from FSElite to discuss the upcoming release of Prepar3D v5 on April 14th. Thanks FSElite for reaching out!