P3Dv5 Stock streetlights

Discussion related to terrain/scenery design.
Posts: 10
Joined: Sat Oct 31, 2015 9:12 pm

P3Dv5 Stock streetlights

Postby lymanl » Sun Jul 12, 2020 6:57 pm

Is it possible to delete/disable the "stock airport" street lights? They are nothing but huge blobs of bright light, they cast ZERO light. These are very inappropriate for "on airport" lighting.
How can these be deleted from the stock airport as I prefer to use actual streetlight objects with dynamic lighting that nicely illuminate the street "below" it versus the current BIG WHITE LIGHT that can be seen from any direction and any altitude. The stock lights look like "alian" bots/orbs

All insights and suggestions are GREATLY appreciated
Lyman Lundquist

Posts: 7
Joined: Tue Oct 26, 2010 6:49 pm
Location: Lima, Peru

Re: P3Dv5 Stock streetlights

Postby mendiola_loyola » Mon Jul 13, 2020 4:58 pm

Try creating an exclude using the SDK or using the program FSX_KML.

Alfredo Mendiola

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