PBR Polished metal shadows

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Harley Quinn
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Joined: Wed May 29, 2019 11:28 pm

PBR Polished metal shadows

Postby Harley Quinn » Wed Jul 10, 2019 3:18 pm

Hi all
I find that at some angles the underwing shadows are very faint or none existent on polished metal aircraft , whereas the same view on a painted body will produce a shadow, so I can have the situation where the painted area of a fuselage will be shaded whilst the metal not ! I have noticed other metal aircraft suffer the same .
Is there a way to keep the shadows , other than have a none polished aircraft ?
The screenshot shows this best.
The albedo, AO and normal maps are the same in all shots.
The shadow options are checked and set at very high quality.
HDR lighting on and dynamic reflections on set low .
Image
thanks
Dave R

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Rob Ainscough
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Re: PBR Polished metal shadows

Postby Rob Ainscough » Thu Jul 11, 2019 4:14 pm

Hi Dave,

What happens when you set DR = Off and DR = Max ... any difference?

Cheers, Rob.
Rob Ainscough http://www.p3dWiki.com
Prepar3D Forum Global Moderator

Harley Quinn
Posts: 3
Joined: Wed May 29, 2019 11:28 pm

Re: PBR Polished metal shadows

Postby Harley Quinn » Thu Jul 11, 2019 10:29 pm

Hi Dave,
What happens when you set DR = Off and DR = Max ... any difference?
Cheers, Rob.
Hi Rob
With DR off I get a very shiny finish ( using checkbox for global reflection on/true )
DR medium and max causes the textures to flash if on the ground or very low altitude
DR settings have no effect on the shadow though.
Dave


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