Hi Prepr3D team,
Thanks for the update to v3.2. I'm considering a client update instead of a full reinstall. However I noticed in the release notes that in the Prepar3D Scenery component you guys have improved 'vegetation alpha to coverage'. What am I missing if I do not update the scenery component?
vegetation alpha to coverage
Re: vegetation alpha to coverage
Never mind. I suddenly realized there is this 'Google' thing around.
Re: vegetation alpha to coverage
And maybe enlighten us also here... ? ;)
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- Posts: 23
- Joined: Fri May 22, 2015 8:02 am
Re: vegetation alpha to coverage
https://en.wikipedia.org/wiki/Alpha_to_coverage
First link on the Google search - that wasn't so difficult, was it?
First link on the Google search - that wasn't so difficult, was it?
Cheers,
Søren
Søren
- Beau Hollis
- Lockheed Martin
- Posts: 2452
- Joined: Wed Oct 06, 2010 3:25 pm
Re: vegetation alpha to coverage
Tree textures were updated to help with artifacts such as dark outlines appearing at a distance.
Beau Hollis
Prepar3D Software Architect
Prepar3D Software Architect
Re: vegetation alpha to coverage
The question remains: What is he missing if he is not updating the scenery component?
Tks
Tks
Re: vegetation alpha to coverage
He is liable to get artifacts such as dark outlines appearing at a distance using old tree textures.
Vic
Vic