P3Dv6 patch 3 Effect by DAWN and DUSK

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mpni
Posts: 907
Joined: Thu Aug 09, 2018 10:37 am
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P3Dv6 patch 3 Effect by DAWN and DUSK

Post by mpni »

Hi
This effect works in P3Dv5 (all versions) in DUSK, NIGHT and DAWN situations.
But, it doesn't work in P3Dv6 patch3.
By adding "Intensity Day" and "Intensity Night" in the "ParticleAttributes" section, it works now in v6 but only by NIGHT.
In DUSK and DOWN situation it doesn't works.
What modifications I have to do for having it working by DUSK and DOWN situation?
Regards
Michel

[Library Effect]
Lifetime=5
Version=2.00
Display Name=fx_Spot_Ext_White
Radius=10000
Priority=0

[Properties]
Spot=1
Tower=1
Map=1

[Emitter.0]
Lifetime=1.00, 1.00
Delay=0.00, 0.00
Bounce=0.00
No Interpolate=1
Rate=0.50, 0.50
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00

[Particle.0]
Lifetime=0.00, 0.00
Type=25
X Scale=1.30, 1.30
Y Scale=0.80, 0.80
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Rotation=0.00, 0.00
Static=1
Face=1, 1, 1

[ParticleAttributes.0]
Blend Mode=2
Texture=fx_2.bmp
Bounce=0.00
Color Start=200, 200, 255, 180
Color End=200, 200, 255, 0
Jitter Distance=0.00
Jitter Time=0.00
uv1=0.00, 0.00
uv2=0.50, 0.50
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Extrude Length=0.00
Extrude Pitch Max=0.00
Extrude Heading Max=0.00
Intensity Day=00.00
Intensity Night=70.00
mpni
Posts: 907
Joined: Thu Aug 09, 2018 10:37 am
Contact:

Re: P3Dv6 patch 3 Effect by DAWN and DUSK

Post by mpni »

I tried with Intensity Day=100.00 with no result.
mpni
Posts: 907
Joined: Thu Aug 09, 2018 10:37 am
Contact:

Re: P3Dv6 patch 3 Effect by DAWN and DUSK

Post by mpni »

SOLVED with:
"Intensity Day=50000.00"
I had a look at fx_c130_taxi.fx for having the day intensity
"Intensity Day=10000000.00"
It seems to me that:
- in v5 DAWN and DUSK are considered as NIGHT
- in v6 DAWN and DUSK are considered as DAY
Regards
Michel
agfreeman
Posts: 214
Joined: Thu Dec 29, 2022 11:50 am

Re: P3Dv6 patch 3 Effect by DAWN and DUSK

Post by agfreeman »

Thanks for posting and sharing. Could you confirm where this file is please?
mpni
Posts: 907
Joined: Thu Aug 09, 2018 10:37 am
Contact:

Re: P3Dv6 patch 3 Effect by DAWN and DUSK

Post by mpni »

Hi agfreeman
This file is in the default effects folder of P3D.
Regards
Michel
agfreeman
Posts: 214
Joined: Thu Dec 29, 2022 11:50 am

Re: P3Dv6 patch 3 Effect by DAWN and DUSK

Post by agfreeman »

FOund the files, thanks. I'll have a play with the other aircraft that are causing me problems.
mpni wrote: Fri Sep 15, 2023 4:16 pm It seems to me that:
- in v5 DAWN and DUSK are considered as NIGHT
- in v6 DAWN and DUSK are considered as DAY
I think you've hit the nail on the head here, completely. It makes a lot of sense as everything kicks in suddenly at nightfall, or out suddenly at dawn, when it shouldn't.
agfreeman
Posts: 214
Joined: Thu Dec 29, 2022 11:50 am

Re: P3Dv6 patch 3 Effect by DAWN and DUSK

Post by agfreeman »

Just wanted to say thanks! I've sorted my dusk cockpit lighting out finally! I can see my ccckpit at dusk and dawn now!
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