The apparent size of the wave representation as seen from cruise altitude, e.g. FL370, is unrealistically large. This same effect is seen on rivers when sunlight hits them at certain angles. IMHO this destroys the 'immersion'. Sliding water adjustment all the way down eliminates the huge textures and makes the ocean featureless, which actually looks better.
This has been a problem starting with FSX .
Thanks for your attention,
max
Texture: Ocean Wave
Re: Texture: Ocean Wave
Max,The apparent size of the wave representation as seen from cruise altitude, e.g. FL370, is unrealistically large. This same effect is seen on rivers when sunlight hits them at certain angles. IMHO this destroys the 'immersion'. Sliding water adjustment all the way down eliminates the huge textures and makes the ocean featureless, which actually looks better.
This has been a problem starting with FSX .
Thanks for your attention,
max
Which P3D version are you currently using?
Do you have some screenshots or a video of the problem?
Best Regards,
Vaughan Martell (KDTW)
Vaughan Martell (KDTW)
Re: Texture: Ocean Wave
Also I want to add that since the size of the wave representation is too large it cause the program to freeze time to time. I don't think it's related with my system since I'm using a powerful one so I was thinking maybe some of the texture sizes could be optimized. Also houses in Greece are loading very slowly which might be related with the same problem.The apparent size of the wave representation as seen from cruise altitude, e.g. FL370, is unrealistically large. This same effect is seen on rivers when sunlight hits them at certain angles. IMHO this destroys the 'immersion'. Sliding water adjustment all the way down eliminates the huge textures and makes the ocean featureless, which actually looks better.
This has been a problem starting with FSX .
Thanks for your attention,
max
Re: Texture: Ocean Wave
@ nivag78,Also I want to add that since the size of the wave representation is too large it cause the program to freeze time to time. I don't think it's related with my system since I'm using a powerful one so I was thinking maybe some of the texture sizes could be optimized. Also houses in Greece are loading very slowly which might be related with the same problem.The apparent size of the wave representation as seen from cruise altitude, e.g. FL370, is unrealistically large. This same effect is seen on rivers when sunlight hits them at certain angles. IMHO this destroys the 'immersion'. Sliding water adjustment all the way down eliminates the huge textures and makes the ocean featureless, which actually looks better.
This has been a problem starting with FSX .
Thanks for your attention,
max
Which P3D version are you currently using?
Do you have some screenshots or a video of the problem?
Best Regards,
Vaughan Martell (KDTW)
Vaughan Martell (KDTW)
-
- Posts: 7
- Joined: Sat Nov 09, 2013 3:12 pm
Re: Texture: Ocean Wave
It hardly requires a screenshot to illustrate the oversized waves and ocean swell in P3d 4.5 and v5. Just look at any section of any ocean, or any inland river or lake from about 5000 ft altitude. A 30 ft swell on every lake and river in calm conditions is not very realistic. It's been commented on many times before.
Which P3D version are you currently using?
Do you have some screenshots or a video of the problem?
Re: Texture: Ocean Wave
The OP is right. Waves look like big ocean waves regardless if you fly high, low or over a river, sea, lake or ocean. Compared to ocean waves look the river or creek waves much to big. River does not shake up that much like a big ocean. This effect is indeed very unrealiatic and has to be improved. Waves that look the same size all over the globe regardless how big the water surface is is not representative anymoree.
P3DV5HV2
I9 10900K
Titan RTX 24GB
lates Windows 2004
Latest nvidia drivers
P3DV5HV2
I9 10900K
Titan RTX 24GB
lates Windows 2004
Latest nvidia drivers
Marcus P
Windows 10 Home 20H2
Build 19042.746
Feature Exp. Pack 120.2212.551.0
i9 10900K @ 5.0 Ghz | HT OFF | 1.32V
Mainboard ASUS ROG Maximus XII Formula Z490
32 GB RAM 3600 Mhz
RTX 3090 24GB
32" Samsung UHD Monitor
HP Reverb G2 VR HMD | Steam VR
Windows 10 Home 20H2
Build 19042.746
Feature Exp. Pack 120.2212.551.0
i9 10900K @ 5.0 Ghz | HT OFF | 1.32V
Mainboard ASUS ROG Maximus XII Formula Z490
32 GB RAM 3600 Mhz
RTX 3090 24GB
32" Samsung UHD Monitor
HP Reverb G2 VR HMD | Steam VR
Re: Texture: Ocean Wave
H are some images of the waves where you can see that regardless the size of the water surface, waves are always oceanstyle big and also regardless of hight you are viewing from. Look at KMIA small river with way to oversized waves












Marcus P
Windows 10 Home 20H2
Build 19042.746
Feature Exp. Pack 120.2212.551.0
i9 10900K @ 5.0 Ghz | HT OFF | 1.32V
Mainboard ASUS ROG Maximus XII Formula Z490
32 GB RAM 3600 Mhz
RTX 3090 24GB
32" Samsung UHD Monitor
HP Reverb G2 VR HMD | Steam VR
Windows 10 Home 20H2
Build 19042.746
Feature Exp. Pack 120.2212.551.0
i9 10900K @ 5.0 Ghz | HT OFF | 1.32V
Mainboard ASUS ROG Maximus XII Formula Z490
32 GB RAM 3600 Mhz
RTX 3090 24GB
32" Samsung UHD Monitor
HP Reverb G2 VR HMD | Steam VR
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