Frames per second problem

Any issues, problems or troubleshooting topics related to the Prepar3D client application.
Boeing2468
Posts: 37
Joined: Wed Dec 27, 2017 1:36 am

Re: Frames per second problem

Post by Boeing2468 »

Boeing2468 wrote: Tue Feb 11, 2020 8:58 pm
Boeing2468 wrote: Mon Feb 10, 2020 7:55 pm
JorgenSA wrote: Mon Feb 10, 2020 2:00 pm Windows Update has never, ever caused any kind of FPS drop for me.

I think rather that uninstalling the scenery you mentioned didn't remove all the files that it installed, or that the installation may have changed a setting.

Jorgen
Just about given up. I might just uninstall P3D for the time being.
I have the scenery Antartica X and I don't know why but I'm getting fps in the low 30's high 20's when I'm not moving. It drops to low 20's and sometime lower when i start moving and horrible stutters. Everywhere else and get fps in the high 60's low 50's. I'm using default aircraft and payware aircraft. Same issue no matter what plane I use.
Also my CPU hit 90%-100% and horrible stutters.
User avatar
JorgenSA
Posts: 6001
Joined: Sun Mar 11, 2018 7:17 am
Location: 5 NM ENE of EDXF

Re: Frames per second problem

Post by JorgenSA »

Post your Prepar3D.cfg here

Jorgen
System: i5-12600K@4.9 GHz, ASUS ROG STRIX Z690-I motherboard, 32 GB 4800 MHz DDR5 RAM, Gainward RTX 3060 w/ 12 GB DDR6 VRAM, Windows 10 Pro.

All views and opinions expressed here are entirely my own. I am not a Lockheed-Martin employee.
Boeing2468
Posts: 37
Joined: Wed Dec 27, 2017 1:36 am

Re: Frames per second problem

Post by Boeing2468 »

JorgenSA wrote: Wed Feb 12, 2020 1:19 pm Post your Prepar3D.cfg here

Jorgen
i haven't touch it.
Boeing2468
Posts: 37
Joined: Wed Dec 27, 2017 1:36 am

Re: Frames per second problem

Post by Boeing2468 »

JorgenSA wrote: Wed Feb 12, 2020 1:19 pm Post your Prepar3D.cfg here

Jorgen
here it is anyway:

[GRAPHICS]
SCREEN_CAPTURE_MAX_JOBS=10
VIDEO_CAPTURE_WIDTH=720
VIDEO_CAPTURE_HEIGHT=480
VIDEO_CAPTURE_FPS=30
VIDEO_CAPTURE_BIT_RATE=3200000
VIDEO_CAPTURE_IS_THREADED=True
VIDEO_CAPTURE_INFO_SEND_RATE=20
VIDEO_CAPTURE_MAX_FRAME_SIZE=500000
VIDEO_CAPTURE_TTL=255
HDR_BRIGHTNESS=1.000000
HDR_BLOOM_THRESHOLD=3.000000
HDR_BLOOM_MAGNITUDE=0.150000
HDR_BLOOM_BLUR_SIGMA=0.800000
TONEMAP_DAY_EXPOSURE_KEY=0.280000
TONEMAP_NIGHT_EXPOSURE_KEY=0.130000
HDR_SATURATION=1.000000
MAX_POINT_LIGHTS=250
MAX_SPOT_LIGHTS=250
RS_MIN_OBJECT_PIXEL_RADIUS=2.000000
MAX_TEXTURE_REQUEST_DISTANCE=1000.000000
REFLECTION_PROBE_DELAY=20
ViewGroup_Number=-1
MAP_DRAW_THREADED=1
MIPMAP_VC_PANELS=1
TEXTURE_MAX_LOAD=2048
NUM_LIGHTS=4
COCKPIT_HIGH_LOD=1
AIRCRAFT_REFLECTIONS=1
LANDING_LIGHTS=1
DYNAMIC_LIGHTING=1
DAWN_DUSK_SMOOTHING=1
LENSFLARE=0
HDR=1
DYNAMIC_REFLECTIONS=0
SHADOW_QUALITY=0
SHADOW_DRAW_DISTANCE=0
CONTENT_NO_SHADOW=0
INTERIOR_SHADOWS_CAST=1
EXTERIOR_SHADOWS_CAST=1
SIMOBJECT_SHADOWS_CAST=0
TERRAIN_SHADOWS_CAST=0
VEGETATION_SHADOWS_CAST=0
BUILDING_SHADOWS_CAST=0
CLOUD_SHADOWS_CAST=0
PARTICLES_SHADOWS_CAST=0
INTERIOR_SHADOWS_RECEIVE=1
EXTERIOR_SHADOWS_RECEIVE=1
SIMOBJECT_SHADOWS_RECEIVE=0
TERRAIN_SHADOWS_RECEIVE=1
VEGETATION_SHADOWS_RECEIVE=0
BUILDING_SHADOWS_RECEIVE=0
SHADOW_NUM_CASCADES_LOW=4
SHADOW_NUM_CASCADES_MID=5
SHADOW_NUM_CASCADES_HIGH=7
SHADOW_NUM_CASCADES_ULTRA=12
OPAQUE_SHADOW_TEXTURE_SIZE=2048
TRANSLUCENT_SHADOW_TEXTURE_SIZE=512
OPAQUE_SHADOW_DRAW_DISTANCE=2000
TRANSLUCENT_SHADOW_DRAW_DISTANCE=2000
SHADOW_LOG_PARTITION_LOW=0.850000
SHADOW_LOG_PARTITION_MID=0.850000
SHADOW_LOG_PARTITION_HIGH=0.850000
SHADOW_LOG_PARTITION_ULTRA=0.850000
EFFECTS_QUALITY=1
EFFECTS_DISTANCE=0
TEXTURE_QUALITY=3
IMAGE_QUALITY=0
MOON_PHASE_LIGHTING=True
See_Self=1
Text_Scroll=0
DYNAMIC_INTERIOR_CAPTURE=False
[WEATHER]
CLOUD_FACING_MODE=0
MinGustTime=10
MaxGustTime=500
MinGustRampSpeed=1
MaxGustRampSpeed=200
MinVarTime=5
MaxVarTime=50
MinVarRampSpeed=10
MaxVarRampSpeed=75
TurbulenceScale=1.000000
WeatherGraphDataInDialog=0
AdjustForMagVarInDialog=1
DynamicWeather=0
DownloadWindsAloft=0
DisableTurbulence=1
CLOUD_DRAW_DISTANCE=8
DETAILED_CLOUDS=1
OPTIMIZE_DENSE_CLOUDS=0
CLOUD_COVERAGE_DENSITY=8
THERMAL_VISUALS=0
VolumetricFog=1
DetailedPrecipitation=1
WindshieldPrecipitationEffects=0
[DISPLAY]
ChangeTime=4.000000
TransitionTime=4.000000
TEXTURE_FILTERING=16
MSAA=8
SSAA=0
VSYNC=1
FXAA=1
TRIPLE_BUFFER=1
SKINNED_ANIMATIONS=1
TEXTURE_BANDWIDTH_MULT=30
UPPER_FRAMERATE_LIMIT=60
WideViewAspect=True
FullScreenBackground=True
FullScreenAutoFill=True
ActiveWindowTitleTextColor=255,255,255
ActiveWindowTitleBackGroundColor=0,28,140,64
NonActiveWindowTitleTextColor=255,255,255
NonActiveWindowTitleBackGroundColor=24,33,87,64
InfoUpperLeftTextColorUser=255,0,0
InfoUpperLeftTextColorNonUser=255,127,0
InfoUpperLeftBackGroundColor=0,0,0,0
InfoUpperRightTextColor=255,0,0
InfoUpperRightBackGroundColor=0,0,0,0
InfoLowerLeftTextColor=255,255,255
InfoLowerLeftBackGroundColor=255,0,0,128
InfoLowerRightTextColor=255,255,255
InfoLowerRightBackGroundColor=255,0,0,128
InfoBrakesEnable=True
InfoParkingBrakesEnable=True
InfoPauseEnable=False
InfoSlewEnable=False
InfoStallEnable=False
InfoOverspeedEnable=False
InfoWeaponSystemEnable=False
InfoCountermeasureEnable=False
InfoUpperRightTextEnable=True
Fullscreen=False
[SCENERY]
AUTOGEN_DRAW_DISTANCE=12000.000000
AUTOGEN_TREE_DRAW_DISTANCE_PERCENT=0.900000
AUTOGEN_TREE_MIN_DISTANCE_TO_LOD=2500.000000
SCENERY_DRAW_DISTANCE=32000.000000
MaxRegionsPurgePerFrame=16
POP_FREE_AUTOGEN=1
AUTOGEN_BATCH_LOD=2
AUTOGEN_VEGETATION_TYPE=0
IMAGE_COMPLEXITY=3
[MAIN]
User Objects=Airplane, Helicopter, Submersible, ExternalSim, Avatar
LabelsSupported=Airplane, Helicopter
ShowInfoText=1
Location=440,129,1480,908,\\.\DISPLAY1
Maximized=2
HideMenuNormal=0
HideMenuFullscreen=1
[PANELS]
IMAGE_QUALITY=1
SAVE_AND_LOAD_PANEL_STATE=0
MAX_VC_TEXTURE_RESOLUTION=4096
PANEL_OPACITY=100
QUICKTIPS=1
PANEL_MASKING=1
PANEL_STRETCHING=1
UNITS_OF_MEASURE=0
PANELS_ALWAYS_ON_TOP=1
[CONTROLS]
Controls_Default=Standard
Controls_Current=Standard
KBDAIL=64
KBDELEV=64
KBDRUD=64
[TextInfo.1]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
WindDirectionAndSpeed=1,6
[TextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
GForce=1,3
FuelPercentage=1,4
HealthPoints=1,5
[TextInfo.3]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
WindDirectionAndSpeed=1,6
FrameRate=2,1
LockedFrameRate=2,2
GForce=2,3
FuelPercentage=2,4
HealthPoints=2,5
[SlewTextInfo.1]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
[SlewTextInfo.2]
FrameRate=1,1
LockedFrameRate=1,2
HealthPoints=1,3
[SlewTextInfo.3]
Latitude=1,1
Longitude=1,2
Altitude=1,3
Heading=1,4
AirSpeed=1,5
FrameRate=2,1
LockedFrameRate=2,2
HealthPoints=2,3
[Avatar]
DefaultAvatar=Army Infantry
AvatarModeEnabled=0
[DynamicHeadMovement]
LonAccelOnHeadLon=-0.020000
LonAccelOnHeadPitch=-0.010000
RollAccelOnHeadLat=0.010000
YawAccelOnHeadLat=-0.100000
RollAccelOnHeadRoll=0.100000
MaxHeadAngle=5.000000
MaxHeadOffset=0.300000
HeadMoveTimeConstant=1.000000
[VirtualCopilot]
VirtualCopilotActive=0
[USERINTERFACE]
SHOW_SCENARIO_WINDOW=1
BroadcastGPSData=0
MUTE_ON_LOST_FOCUS=1
PAUSE_ON_LOST_FOCUS=0
PROMPT_ON_EXIT=1
RestoreTimeOnMove=1
ScreenshotImageFormat=2
ShowMessageText=True
UIHardwareAcceleration=True
SHOW_MISSION_CAPTIONS=1
Map_Orientation=2
[DISPLAY.Device.NVIDIA GeForce RTX 2070.0.0]
Mode=1920x1080x32
[SOUND]
SOUND_FADER1=0.500000
SOUND_FADER2=1.000000
SOUND_FADER3=0.500000
SOUND_FADER4=1.000000
SOUND=0
SOUND_QUALITY=2
SOUND_LOD=0
PrimaryPlaybackDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03}
VoicePlaybackDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03}
VoiceCaptureDevice={DEF00003-9C6D-47ED-AAF1-4DDA8F2B5C03}
[TrafficManager]
AirlineDensity=0
GADensity=0
FreewayDensity=0
ShipsAndFerriesDensity=0
LeisureBoatsDensity=0
IFROnly=0
AIRPORT_SCENERY_DENSITY=0
[AContain]
ShowLabels=0
ShowUserLabel=0
ShowLabelManufacturer=1
ShowLabelModel=1
ShowLabelTailNumber=0
ShowLabelDistance=1
ShowLabelAltitude=1
ShowLabelAirline=0
ShowLabelAirlineAndFlightNumber=0
ShowLabelFlightPlan=0
ShowLabelContainerId=0
ShowLabelAirspeed=0
ShowLabelHeading=0
LabelDelay=1000
LabelColor=FFFF0000
EnableRibbonVisuals=0
ShowRibbonUserObject=0
ShowRibbonUserAvatar=0
ShowRibbonAircraft=0
ShowRibbonGroundVehicles=0
ShowRibbonBoats=0
ShowRibbonAvatars=0
ShowRibbonWeapons=0
ShowRibbonCountermeasures=0
UserObjectRibbonColor=0,FFFF0000
UserAvatarRibbonColor=0,FFFF8000
AircraftRibbonColor=0,FF0000FF
GroundVehicleRibbonColor=0,FF00FF00
BoatRibbonColor=0,FF00FFFF
AvatarRibbonColor=0,FFFFFF00
WeaponRibbonColor=0,FF800000
CountermeasureRibbonColor=0,FF640080
RibbonThicknessSettingIndex=0
RibbonThicknessSmall=1.000000
RibbonThicknessMedium=5.000000
RibbonThicknessLarge=10.000000
RibbonFidelity=5.000000
RibbonMaxDistance=3218.689941
RibbonFadeTime=-1.000000
RibbonDoNotExceedTime=-1.000000
[TERRAIN]
LOD_RADIUS=4.500000
TESSELLATION_FACTOR=85
MESH_RESOLUTION=25
TEXTURE_RESOLUTION=29
AUTOGEN_VEGETATION_DENSITY=2
AUTOGEN_BUILDING_DENSITY=3
DETAIL_TEXTURE=1
HIGH_RESOLUTION_TERRAIN_TEXTURES=0
WATER_REFLECT_CLOUDS=1
WATER_REFLECT_USERAIRCRAFT=1
WATER_REFLECT_SIMOBJECTS=0
WATER_REFLECT_TERRAIN=0
WATER_REFLECT_AUTOGEN_VEGETATION=0
WATER_REFLECT_AUTOGEN_BUILDINGS=0
WATER_REFRACT_CLOUDS=0
WATER_REFRACT_USERAIRCRAFT=0
WATER_REFRACT_SIMOBJECTS=0
WATER_REFRACT_TERRAIN=0
WATER_REFRACT_AUTOGEN_VEGETATION=0
WATER_REFRACT_AUTOGEN_BUILDINGS=0
ENABLE_BATHYMETRY=0
WATER_CLARITY=30
WATER_DETAIL=0
UseGlobalTerrainView=False
[ATC]
AutoOpenAirTrafficWindow=1
UsePilotVoice=1
ShowATCText=1
PilotVoice=0
COMM_MSG_AI_ATC_COLOR=0XFF8C00
COMM_MSG_ATC_AI_COLOR=0X00008B
COMM_MSG_ATC_USER_COLOR=0X006400
COMM_MSG_USER_ATC_COLOR=0XA52A2A
COMM_MSG_ATIS_COLOR=00000000
[INTERNATIONAL]
ASLAT=3
ASLON=0
MEASURE=0
[REALISM]
PFactor=1.000000
Torque=1.000000
GyroEffect=1.000000
CrashTolerance=1.000000
General=1.000000
UnlimitedFuel=False
AllowEngineDamage=False
TrueAirspeed=False
AutoCoord=False
RealMixture=True
StressDamage=True
GEffect=False
ManualLights=True
GyroDrift=True
CrashWithDyn=True
CrashDetection=False
AvatarNoCollision=True
OnCrashAction=0
MomentumEffect=True
[ATTACHMENTS]
WeaponHighlight=False
HighlightDuration=1.000000
AutoWeaponSwitching=False
UnlimitedWeapons=False
UnlimitedCountermeasures=False
IgnoreAttachmentWeight=False
IgnoreAttachmentForces=False
[RECORDER]
RecordAITraffic=True
RecordAirportVehicles=True
RecordLeisureBoats=True
[SIM]
SYSCLOCK=0
OPTIMIZE_PARTS=1
[STARTUP]
DEMO=0
STARTUP_DEMO=
LOAD_SCENARIO_TOOLS=1
LoadCorePlugins=1
LoadVirtualReality=1
EnableViveProEyeTracking=1
EnableVirtualRealityOnStartup=0
EnableVoiceControl=0
EnableVoiceControlDebug=0
LoadWindow=1
[PointOfInterestSystem]
CycleSetting=0
[FACILITIES]
COUNTRY=
STATE=
CITY=
GTL_BUTTON=4096
[MISC]
Com_Rate=7
[DEBUG]
ScenarioErrorReporting=0
[MULTIPLAYER]
VoiceVolume=2.000000
FrameSyncRate=0
User avatar
JorgenSA
Posts: 6001
Joined: Sun Mar 11, 2018 7:17 am
Location: 5 NM ENE of EDXF

Re: Frames per second problem

Post by JorgenSA »

Your file looks in most respects just like mine, but based on mine, which gives me a very good performance, I would recommend these changes - and remember you can always redo or remove any or all of these:

In the [GRAPHICS] section:

Change TEXTURE_MAX_LOAD to 4096 and add these 3 lines:

SHADER_CACHE_VERSION=1
STALE_BUFFER_THRESHOLD=1024
ENABLE_MEMORY_OPTIMIZATION=2

In the [DISPLAY] section:

Change TEXTURE_BANDWIDTH_MULT to 180 and
UPPER_FRAME_RATE_LIMIT to 30 and add this line:

Texture_Max_Load=6

In the [TERRAIN] section, add this line:

SWAP_WAIT_TIMEOUT=30

Let me know how this works out.

Jorgen
System: i5-12600K@4.9 GHz, ASUS ROG STRIX Z690-I motherboard, 32 GB 4800 MHz DDR5 RAM, Gainward RTX 3060 w/ 12 GB DDR6 VRAM, Windows 10 Pro.

All views and opinions expressed here are entirely my own. I am not a Lockheed-Martin employee.
User avatar
Martyson
Posts: 15173
Joined: Sun Mar 25, 2012 11:08 am

Re: Frames per second problem

Post by Martyson »

JorgenSA wrote: Wed Feb 12, 2020 2:27 pm Your file looks in most respects just like mine, but based on mine, which gives me a very good performance, I would recommend these changes - and remember you can always redo or remove any or all of these:

In the [GRAPHICS] section:

Change TEXTURE_MAX_LOAD to 4096 and add these 3 lines:

SHADER_CACHE_VERSION=1
STALE_BUFFER_THRESHOLD=1024
ENABLE_MEMORY_OPTIMIZATION=2

In the [DISPLAY] section:

Change TEXTURE_BANDWIDTH_MULT to 180 and
UPPER_FRAME_RATE_LIMIT to 30 and add this line:

Texture_Max_Load=6

In the [TERRAIN] section, add this line:

SWAP_WAIT_TIMEOUT=30

Let me know how this works out.

Jorgen
Jorgen,

I had a look at your FPS improvements post.
I do not have any of these:
SHADER_CACHE_VERSION=1
STALE_BUFFER_THRESHOLD=1024
ENABLE_MEMORY_OPTIMIZATION=2
In the [DISPLAY] section:
Change TEXTURE_BANDWIDTH_MULT to 180 and
UPPER_FRAME_RATE_LIMIT to 30 and add this line:
Texture_Max_Load=6
In the [TERRAIN] section, add this line:
SWAP_WAIT_TIMEOUT=30

You did not mention how each setting would improve FPS?

What is this one?:
Texture_Max_Load=6
Best Regards,
Vaughan Martell PP-ASEL (KDTW)
Boeing2468
Posts: 37
Joined: Wed Dec 27, 2017 1:36 am

Re: Frames per second problem

Post by Boeing2468 »

Martyson wrote: Wed Feb 12, 2020 6:09 pm
JorgenSA wrote: Wed Feb 12, 2020 2:27 pm Your file looks in most respects just like mine, but based on mine, which gives me a very good performance, I would recommend these changes - and remember you can always redo or remove any or all of these:

In the [GRAPHICS] section:

Change TEXTURE_MAX_LOAD to 4096 and add these 3 lines:

SHADER_CACHE_VERSION=1
STALE_BUFFER_THRESHOLD=1024
ENABLE_MEMORY_OPTIMIZATION=2

In the [DISPLAY] section:

Change TEXTURE_BANDWIDTH_MULT to 180 and
UPPER_FRAME_RATE_LIMIT to 30 and add this line:

Texture_Max_Load=6

In the [TERRAIN] section, add this line:

SWAP_WAIT_TIMEOUT=30

Let me know how this works out.

Jorgen
Jorgen,

I had a look at your FPS improvements post.
I do not have any of these:
SHADER_CACHE_VERSION=1
STALE_BUFFER_THRESHOLD=1024
ENABLE_MEMORY_OPTIMIZATION=2
In the [DISPLAY] section:
Change TEXTURE_BANDWIDTH_MULT to 180 and
UPPER_FRAME_RATE_LIMIT to 30 and add this line:
Texture_Max_Load=6
In the [TERRAIN] section, add this line:
SWAP_WAIT_TIMEOUT=30

You did not mention how each setting would improve FPS?

What is this one?:
Texture_Max_Load=6
Something else I have question about is, there is a freeware scenery for NZWD in Antarctica and my problem is when looking straight a head everything looks fine but when I turn the camera to left a little bit the ground textures turn to like a snowy grass texture. Any ideas how to fix this?
User avatar
JorgenSA
Posts: 6001
Joined: Sun Mar 11, 2018 7:17 am
Location: 5 NM ENE of EDXF

Re: Frames per second problem

Post by JorgenSA »

These 3 lines:

SHADER_CACHE_VERSION=1
STALE_BUFFER_THRESHOLD=1024
ENABLE_MEMORY_OPTIMIZATION=2

you add in the [GRAPHICS] section.

I cannot say what each and every line will do for your system, but:

1. All this comes out of here: https://www.prepar3d.com/SDKv4/prepar3d ... ation.html

and

2. The combined effect is very good on my system.

Remember, we do not chase FPS like some "gamers" do, we aim for a smooth simulation of the real world.

Jorgen
System: i5-12600K@4.9 GHz, ASUS ROG STRIX Z690-I motherboard, 32 GB 4800 MHz DDR5 RAM, Gainward RTX 3060 w/ 12 GB DDR6 VRAM, Windows 10 Pro.

All views and opinions expressed here are entirely my own. I am not a Lockheed-Martin employee.
User avatar
Martyson
Posts: 15173
Joined: Sun Mar 25, 2012 11:08 am

Re: Frames per second problem

Post by Martyson »

Jorgen,

“I cannot say what each and every line will do for your system”

How much of a FPS improvement did you get?


“In the [DISPLAY] section:
Texture_Max_Load=6”

What is that?
Best Regards,
Vaughan Martell PP-ASEL (KDTW)
Boeing2468
Posts: 37
Joined: Wed Dec 27, 2017 1:36 am

Re: Frames per second problem

Post by Boeing2468 »

Martyson wrote: Wed Feb 12, 2020 7:20 pm Jorgen,

“I cannot say what each and every line will do for your system”

How much of a FPS improvement did you get?


“In the [DISPLAY] section:
Texture_Max_Load=6”

What is that?
There is a freeware scenery for NZWD in Antarctica and my problem is when looking straight a head everything looks fine but when I turn the camera to left a little bit the ground textures turn to like a snowy grass texture. Any ideas how to fix this?
User avatar
Martyson
Posts: 15173
Joined: Sun Mar 25, 2012 11:08 am

Re: Frames per second problem

Post by Martyson »

Boeing2468 wrote: Wed Feb 12, 2020 8:07 pm
Martyson wrote: Wed Feb 12, 2020 7:20 pm Jorgen,

“I cannot say what each and every line will do for your system”

How much of a FPS improvement did you get?


“In the [DISPLAY] section:
Texture_Max_Load=6”

What is that?
There is a freeware scenery for NZWD in Antarctica and my problem is when looking straight a head everything looks fine but when I turn the camera to left a little bit the ground textures turn to like a snowy grass texture. Any ideas how to fix this?
It might be better to create a new topic for the scenery problem.
Best Regards,
Vaughan Martell PP-ASEL (KDTW)
Boeing2468
Posts: 37
Joined: Wed Dec 27, 2017 1:36 am

Re: Frames per second problem

Post by Boeing2468 »

Martyson wrote: Wed Feb 12, 2020 8:09 pm
Boeing2468 wrote: Wed Feb 12, 2020 8:07 pm
Martyson wrote: Wed Feb 12, 2020 7:20 pm Jorgen,

“I cannot say what each and every line will do for your system”

How much of a FPS improvement did you get?


“In the [DISPLAY] section:
Texture_Max_Load=6”

What is that?
There is a freeware scenery for NZWD in Antarctica and my problem is when looking straight a head everything looks fine but when I turn the camera to left a little bit the ground textures turn to like a snowy grass texture. Any ideas how to fix this?
It might be better to create a new topic for the scenery problem.
I think Orbx Vector is causing my Antarctica X issue. I unistalled Orbx Vector and everything seems fine now.
User avatar
Martyson
Posts: 15173
Joined: Sun Mar 25, 2012 11:08 am

Re: Frames per second problem

Post by Martyson »

Boeing2468 wrote: Fri Feb 14, 2020 1:56 am
Martyson wrote: Wed Feb 12, 2020 8:09 pm
Boeing2468 wrote: Wed Feb 12, 2020 8:07 pm

There is a freeware scenery for NZWD in Antarctica and my problem is when looking straight a head everything looks fine but when I turn the camera to left a little bit the ground textures turn to like a snowy grass texture. Any ideas how to fix this?
It might be better to create a new topic for the scenery problem.
I think Orbx Vector is causing my Antarctica X issue. I unistalled Orbx Vector and everything seems fine now.
You may want to include that resolution information in your other topic:
viewtopic.php?f=6312&t=136210
Best Regards,
Vaughan Martell PP-ASEL (KDTW)
Boeing2468
Posts: 37
Joined: Wed Dec 27, 2017 1:36 am

Re: Frames per second problem

Post by Boeing2468 »

Martyson wrote: Fri Feb 14, 2020 8:50 am
Boeing2468 wrote: Fri Feb 14, 2020 1:56 am
Martyson wrote: Wed Feb 12, 2020 8:09 pm

It might be better to create a new topic for the scenery problem.
I think Orbx Vector is causing my Antarctica X issue. I unistalled Orbx Vector and everything seems fine now.
You may want to include that resolution information in your other topic:
viewtopic.php?f=6312&t=136210
That's the freeware version not Aerosofts.
User avatar
Martyson
Posts: 15173
Joined: Sun Mar 25, 2012 11:08 am

Re: Frames per second problem

Post by Martyson »

Boeing2468 wrote: Fri Feb 14, 2020 6:17 pm
Martyson wrote: Fri Feb 14, 2020 8:50 am
Boeing2468 wrote: Fri Feb 14, 2020 1:56 am

I think Orbx Vector is causing my Antarctica X issue. I unistalled Orbx Vector and everything seems fine now.
You may want to include that resolution information in your other topic:
viewtopic.php?f=6312&t=136210
That's the freeware version not Aerosofts.
My original thought was for you to move all your scenery problem(s) to another topic.
Best Regards,
Vaughan Martell PP-ASEL (KDTW)
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