Ambient Occulsion (almost) in P3D

Forum for Prepar3D users to share screenshots they have taken of Prepar3D.
Post Reply
Rogen
Posts: 33
Joined: Sat May 30, 2020 3:52 am

Ambient Occulsion (almost) in P3D

Post by Rogen »

User avatar
Sabre57
Posts: 489
Joined: Thu Jan 23, 2014 12:45 am

Re: Ambient Occulsion (almost) in P3D

Post by Sabre57 »

It's probably my old eyes but I don't see any difference. Can you point out a specific spot to look at?
I9-9900
32GB RAM
RTX 3090 FTW
Assorted SSDs and HDDs
3x55" TVs
Alpha/Bravo Honeycombs
SPAD.Next, ASV6
Rogen
Posts: 33
Joined: Sat May 30, 2020 3:52 am

Re: Ambient Occulsion (almost) in P3D

Post by Rogen »

First open each image in a new tab using the "Full Sized" links.

Then click between the matched images to swap between and view.

Look to the edges while swapping back and forth, e.g. the window edges, shadow edges, any edges really and you should see the extra shadowing added by the method.

The effect is adjustable and is pretty minimal in the pics, I find it helps compensate for the lack of depth shadowing gradiants in P3D and give things a more realistic look.

It's something that anyone can trial given reshade and the filters are free use.

cheers
Post Reply