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Multichannel "building objects list"

Posted: Thu Nov 07, 2019 10:39 am
by sisoffi
Hi,
hi, after a different warm-up I am testing the multichannel, it finally seems that now it also goes to performance level. However in my system where there is a host pc that commands two client PCs, at the start of the multichannel the client1 is fast and waits for the host for the connection while the client2 starts building each time "buliding objects list" with a very boring time waiting for over 5 minutes! :(
I tried to deactivate addons, aerial scenarios on the list and do it all by default (client 2 has the same settings as the client's 1) but I still haven't figured out where this list of objects is taken and why it has to build it every time.

Thanks for your help

Re: Multichannel "building objects list"

Posted: Mon Nov 11, 2019 6:00 am
by sisoffi
Solved.

It was the airplanes.cfg [programdata\LM\P3D ] that contain more than default lines:

Airwave
World Travel
Gaia
Orbit
Soar
Landmark
Pacifica
Global Freightways
American Pacific
Emerald Harbor Air
Air Force

[+]

PMDG
Alitalia
American Airlines
RYANAIR
AirBee
BravoMike
Itali
TRANSAVIA
ALITALIA
Airbus
Delta Airlines
Volare Italiano Group
Fly The Maddog X
AIRITALY
AMERICAN
United
none
Danish