Hi, i did check Google like the fsdeveloper also- but i cant find and understand ho to save files in a.bgl Format r as mdl.
Once i have blender compatibel File for Blender with a UV Map and Texture. i open the File , i can see the Object in Blender. But what must i do with the UV Map File and the Texture? After checking and testing all i want get-however a .bgl File for P3D V4.
Can someone explain me please what or how can i export this File?
Thanks a Lot for Your help
Gonzales