VR: cockpit and outside world

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Michael Thewissen
Posts: 7
Joined: Thu Dec 29, 2011 3:30 pm

VR: cockpit and outside world

Postby Michael Thewissen » Tue Nov 26, 2019 6:51 am

other developers are working on "cutting the cockpit off the rest of the world" to reduce shimmer. Since VR still lacks image quality, I am curious how VR in P3D will further develop.

P3D v5 HF1, Active Sky, Pro-Atc/X, Oculus Rift-S, MSI Mortar B150M, Samsung 970 EVO 1TB SSD, NVIDIA Geforce RTX 2080, Win10 64bit, i7-6700k 4.0GHz, 32Gb RAM, Thrustmaster T16000M, Saitek Pro Flight Rudder Pedals

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