actually i have some problem with audio comms in MP sessions, no audio is working between aircrafts and aircraft and ATC, in both cases enabling, let's say, broadcast comms (override radio channel's tuning) and 'enabling' the radio channels 'filtering'.
Only way the comms works are if the same aircraft is shared.
In such case audio it works fine (i mention it because it is not a HW issue, nor config issue, as sharing same aircraft the voice channels works good)
We spent many hrs, trying in both DHCP and fixed IP, also connecting 2 PC directly to the same HUB in local LAN (with or without internet) , tried different aircrafts, changing settings, changing session host, simple or structured scenarios, and tried almost everything we could imagine. No antivirus, no firewall, no UAC etc. HW configured fine. No additional plugins or tweaking. Lan ping time is ok. User full privilege.
Systems works fine and MP sessions are working ok and fast, apart radio comms (that is VERY important part in MP)
No way to communicate even if we are 2 aircraft on the same runway, or atc very close.
Sometimes happens if just after sharing an aircraft, closing and creating a MP session, only one of the 2 player happens can communicate, but it is very randomic as if we exit and recreate the same MP session, comms does not work anymore. Seems sharing aircraft with audio 'opens' the broadcast audio channels for one player, but only for the next MP session, than nothing again.
Searched quite a lot in the forum and on the web, but did not find much material on a similar problem with MP comms,
Any issues, problems or troubleshooting topics related to the Prepar3D client application's multiplayer mode
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