5.2 perfect, 5.3 long pausing and stuttering is unflyable
5.2 perfect, 5.3 long pausing and stuttering is unflyable
Hello my p3d 5.2 I could fly for days without shutting the sim off. In multiple addon airplanes and a lot of scenery. Many v5 updates and nothing is as bad as now in 5.3. It is not flyable. At random with EA on or off. Not high slider settings. Some times in the middle of a long haul or right after departure. The sim will pause for 30 seconds and start to stutter with 1fps. How can I diagnose this it was fine in p3d 5.2 thank you!
for sliders I have 0% AI traffic, 0% boats and road traffic and autogen radius medium with sparse or normal for vegetation and buildings. Dynamic vegetation off, and same for other settings very low and previous p3d version were great! Please help.
for sliders I have 0% AI traffic, 0% boats and road traffic and autogen radius medium with sparse or normal for vegetation and buildings. Dynamic vegetation off, and same for other settings very low and previous p3d version were great! Please help.
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- Posts: 2
- Joined: Sat Dec 04, 2021 10:06 am
Re: 5.2 perfect, 5.3 long pausing and stuttering is unflyable
I Have the exactly same problem. My first flight with the FSLabs A320 was smooth with light stutters and the next day Same Plane its not flyable because the heavy stutters and pauses.
Re: 5.2 perfect, 5.3 long pausing and stuttering is unflyable
Both -
What are your system specifications?
Jorgen
What are your system specifications?
Jorgen
System: i5-12600K@4.9 GHz, ASUS ROG STRIX Z690-I motherboard, 32 GB 4800 MHz DDR5 RAM, Gainward RTX 3060 w/ 12 GB DDR6 VRAM, Windows 10 Pro.
All views and opinions expressed here are entirely my own. I am not a Lockheed-Martin employee.
All views and opinions expressed here are entirely my own. I am not a Lockheed-Martin employee.
Re: 5.2 perfect, 5.3 long pausing and stuttering is unflyable
I have the same issue..jumping between 0.9 and 2.4 FPS, but on the ground I was getting 45+.
Specs:
Intel Core i9-10900K @ 5GHz
32GB DDR4
nVIDIA RTX 3080
Specs:
Intel Core i9-10900K @ 5GHz
32GB DDR4
nVIDIA RTX 3080
Re: 5.2 perfect, 5.3 long pausing and stuttering is unflyable
Your system is certainly powerful enough, more powerful than mine.
Where are you getting those frame rates, and what add-ons could be in play at that/those locations?
Jorgen
Where are you getting those frame rates, and what add-ons could be in play at that/those locations?
Jorgen
System: i5-12600K@4.9 GHz, ASUS ROG STRIX Z690-I motherboard, 32 GB 4800 MHz DDR5 RAM, Gainward RTX 3060 w/ 12 GB DDR6 VRAM, Windows 10 Pro.
All views and opinions expressed here are entirely my own. I am not a Lockheed-Martin employee.
All views and opinions expressed here are entirely my own. I am not a Lockheed-Martin employee.
Re: 5.2 perfect, 5.3 long pausing and stuttering is unflyable
Over London, I only have ORBX Base, ORBX LC Europe, and ORBX England as ground textures. They were all fine when on the ground at Heathrow, infact, with Aerosoft Heathrow Professional it was better than 5.2 - I got like 40-60 FPS....but now I've departed its completely unusable
Re: 5.2 perfect, 5.3 long pausing and stuttering is unflyable
I haven't tried flying there yet, but then again I have UK2000 sceneries in that area, and no ORBX.
Have you checked the ORBX user forums?
Jorgen
Have you checked the ORBX user forums?
Jorgen
System: i5-12600K@4.9 GHz, ASUS ROG STRIX Z690-I motherboard, 32 GB 4800 MHz DDR5 RAM, Gainward RTX 3060 w/ 12 GB DDR6 VRAM, Windows 10 Pro.
All views and opinions expressed here are entirely my own. I am not a Lockheed-Martin employee.
All views and opinions expressed here are entirely my own. I am not a Lockheed-Martin employee.
Re: 5.2 perfect, 5.3 long pausing and stuttering is unflyable
I'm having similar issues in a different part of the world with no ORBX involved.
Re: 5.2 perfect, 5.3 long pausing and stuttering is unflyable
@ zdvet ,
Having more than one problem with P3Dv5.3, correct?
Maybe Uninstall all Add-ons and get a default full install of P3Dv5.3 and test it.
Add Add-ons when done testing .
Best Regards,
Vaughan Martell PP-ASEL (KDTW)
Vaughan Martell PP-ASEL (KDTW)
Re: 5.2 perfect, 5.3 long pausing and stuttering is unflyable
Update uninstalled all Orbx regions I own and that could have caused the issue. I will contact Orbx if my other flights are successful after this first one was.
Re: 5.2 perfect, 5.3 long pausing and stuttering is unflyable
Hi
I had huge FPS issues with SODE installed. After uninstalling i have good fps again.
I do sometimes experince some "pauses" for almost a second during crz.
I had huge FPS issues with SODE installed. After uninstalling i have good fps again.
I do sometimes experince some "pauses" for almost a second during crz.
CPU:Core i9-14900KF RAM: 32GB DDR5 6000Mhz DISK: M.2 SSD OS: Win11
GPU: GeForce RTX 4090 24GB SCREEN: 3x, 85" TV FM: ProSim B38M COCKPIT: B737-MAX-8
Jan
GPU: GeForce RTX 4090 24GB SCREEN: 3x, 85" TV FM: ProSim B38M COCKPIT: B737-MAX-8
Jan
Re: 5.2 perfect, 5.3 long pausing and stuttering is unflyable
Over at AVSIM there is a discussion about road traffic producing long frames and FPS drops since 5.3 update.
As far as my rig is concerned I can confirm that my FPS drop from approx. 45FPS with road traffic off to approx. 25FPS with road traffic on at 7%. This is in my standard LAX area test scenario. I can however reproduce the detrimental effect of any road traffic percentage in any other scenario.
Hope this helps pointing in the right direction...
As far as my rig is concerned I can confirm that my FPS drop from approx. 45FPS with road traffic off to approx. 25FPS with road traffic on at 7%. This is in my standard LAX area test scenario. I can however reproduce the detrimental effect of any road traffic percentage in any other scenario.
Hope this helps pointing in the right direction...
intel 9900K @ 5.0GHz (Cache @ 4.7GHz), HT Off, RTX3090, Win10, 64-Bit, 32GB RAM @ 3200MHz
Re: 5.2 perfect, 5.3 long pausing and stuttering is unflyable
@ avi8tor ,avi8tor wrote: ↑Sun Dec 05, 2021 12:18 pm Over at AVSIM there is a discussion about road traffic producing long frames and FPS drops since 5.3 update.
As far as my rig is concerned I can confirm that my FPS drop from approx. 45FPS with road traffic off to approx. 25FPS with road traffic on at 7%. This is in my standard LAX area test scenario. I can however reproduce the detrimental effect of any road traffic percentage in any other scenario.
Hope this helps pointing in the right direction...
More information:
See what Rob McCarthy (LM Staff, Prepar3D® Core Lead) has to say in this topic:
https://www.prepar3d.com/forum/viewtopi ... 2&t=143897
Best Regards,
Vaughan Martell PP-ASEL (KDTW)
Vaughan Martell PP-ASEL (KDTW)
Re: 5.2 perfect, 5.3 long pausing and stuttering is unflyable
@Vaughan,
thank you. So this phenomenon is already well known. Hoping for some Hotfix soon.
Cheers Martin
thank you. So this phenomenon is already well known. Hoping for some Hotfix soon.
Cheers Martin
intel 9900K @ 5.0GHz (Cache @ 4.7GHz), HT Off, RTX3090, Win10, 64-Bit, 32GB RAM @ 3200MHz
Re: 5.2 perfect, 5.3 long pausing and stuttering is unflyable
My sliders are 0% all traffic including roads. Could my issue be the large number of objects in Orbx regions and possibly not compatible with the new PBR autogen textures? Just guessing....avi8tor wrote: ↑Sun Dec 05, 2021 12:18 pm Over at AVSIM there is a discussion about road traffic producing long frames and FPS drops since 5.3 update.
As far as my rig is concerned I can confirm that my FPS drop from approx. 45FPS with road traffic off to approx. 25FPS with road traffic on at 7%. This is in my standard LAX area test scenario. I can however reproduce the detrimental effect of any road traffic percentage in any other scenario.
Hope this helps pointing in the right direction...