Just to isolate this into it's own topic, I'd like to restate the following issue mentioned earlier in
https://www.prepar3d.com/forum/viewtopi ... 72#p251672
Additionally to the correct bloom reflection of the sunlight, there's a secondary reflection of the sun disc that is not positioned correctly.
It's position is dependant on the camera zoom. The further you zoom out, the closer the disc moves towards the bloom reflection.
This happens with EA on only, on all levels of reflection-settings.
This is vanilla P3D without any shader modifications. You'll see it on every reflective aircraft surface from certain angles.
I hope you can take a look!
Thanks and kind regards.
P3D 5.3 HF2 - Secondary sun reflection
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