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P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility

Posted: Wed Jun 24, 2020 4:33 am
by cwburnett
Having done a fresh install of HF2 today I noticed on my first test flights that some scenery objects (BGL not autogen) now appear impervious to the atmospheric effects. This is new with HF2. Is this as expected or is there something amiss with my installation? These shots were taken at noon at LSZH, EDDN and EDDH. All three are from different developers and all are supposedly v5 compatible.

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Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility

Posted: Wed Jun 24, 2020 5:33 am
by zalcantar
This is happening to me too at ORBX KSAN

Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility

Posted: Wed Jun 24, 2020 5:38 am
by bpieke
And happening to me also with HF2..

Here FlyTampa St Barths (with and without Beta Atmospherics):

https://imgur.com/a/erqn1Nk

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Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility

Posted: Wed Jun 24, 2020 7:29 am
by MPO910
Add me too to this issue (knowing it is Beta, but we want to make sure it is getting solved).

Thanks a lot!

regards Marcus

Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility

Posted: Wed Jun 24, 2020 11:56 am
by Marek33
same for LOWI

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Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility

Posted: Wed Jun 24, 2020 12:34 pm
by Alox
Same problem, here with Orbx, mex high flight, sierrasim simulation, etc.

Regards.

Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility

Posted: Wed Jun 24, 2020 1:02 pm
by geloxo
I have seen exactly the same effect as well on some autogen buildings. It didnĀ“t happen with HF1.

Cheers

Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility

Posted: Thu Jun 25, 2020 5:43 pm
by cdv0007
I also encountered the same problem, everywhere in the world, especially seneray with addon installed
This is a frequent problem with HF2 and P3DV4. Not in HF1.

Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility

Posted: Thu Jun 25, 2020 6:20 pm
by hjmx
Having done a fresh install of HF2 today I noticed on my first test flights that some scenery objects (BGL not autogen) now appear impervious to the atmospheric effects. This is new with HF2. Is this as expected or is there something amiss with my installation? These shots were taken at noon at LSZH, EDDN and EDDH. All three are from different developers and all are supposedly v5 compatible.
Same issue with DD Seattle airports.

Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility

Posted: Thu Jun 25, 2020 7:18 pm
by cdv0007
I found that when the distance is far enough, they will be covered by fog, but once the distance is close to a certain value, they become very abrupt.

Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility

Posted: Thu Jun 25, 2020 7:19 pm
by Alox
we will have to wait another two months. :s

Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility

Posted: Thu Jun 25, 2020 7:25 pm
by cdv0007
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I tried to modify the anti-aliasing of the graphics card, the quality of the texture, the settings of the world, the settings of the lights, but none of them could be solved. Unless EA is turned off. :o(

Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility

Posted: Thu Jun 25, 2020 7:38 pm
by fsgeek91
Same here:

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ORBX GLobal + OpenLC with EA enabled. Happens pretty much everywhere I've flown so far.

Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility

Posted: Thu Jun 25, 2020 7:51 pm
by cdv0007
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Some other airports may not have this problem, but there are problems with the surrounding buildings.

Re: P3Dv5 HF2 Scenery Objects Impervious to EA Atmospheric Effects and Visibility

Posted: Thu Jun 25, 2020 7:55 pm
by cdv0007
same for LOWI

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In 2018, I once posted on the ORBX forum to question this abrupt stone on the hill on the north side of the airport. Orbx replied that it was an ASP4 problem. It is not easy to say whether it is caused by ASP4 or EA. I think the latter is more likely. ORBX has not solved this problem so far. After 2 years, it finally appeared in P3DV5 HF2. This is a very tragic thing.