Taxiway Center Lights too High

Any issues, problems or troubleshooting topics related to the Prepar3D client application.
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Afterburner SST
Posts: 67
Joined: Wed Oct 07, 2015 8:44 am

Taxiway Center Lights too High

Post by Afterburner SST »

Dear LM-Team,

I wanted to bring to attention a problem that has existed for a while in Prepar3D: The green taxiway center lights at default airports during night are floating above the ground and seem too high. Please refer to this video (which I made while taxiing at KORD) to see what I am talking about:

https://www.youtube.com/watch?v=OfjDazSOetg

Note that this was made with a freshly installed P3D v3.4 without any add-ons. (My GPU driver is up to date). While having elevated blue lights on taxiway edges reflects the reality, the green centerline lights are actually depressed into the ground, as can be seen on the picture that I have posted below. Is there a way to reduce the height of the green center lights in Prepar3D? With the floating lights in the current state, it is quite unappealing to taxi on default airports - especially with small airplanes (those using add-on airports may not notice this problem, because the add-ons bring their own taxiway lights).

I would appreciate a suggestion.

http://www.dewitec.de/sites/default/fil ... k=KC98HFzm
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downscc
Posts: 1623
Joined: Mon Dec 01, 2014 5:46 pm
Location: KCRP

Re: Taxiway Center Lights too High

Post by downscc »

Taxi and apron edge lighting are among the most primitive objects in the default airport library, you can choose brightness, color and spacing if you place them yourself with something like Airport Design Editor, but you have no other flexibility. The advantage is that they use very little system resource, the disadvantage is there is very limited realism.
Dan Downs
KCRP
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