Ground textures with specular - No detail1.bmp used

Any issues, problems or troubleshooting topics related to the Prepar3D client application.
Henrik2k17
Posts: 12
Joined: Mon Apr 27, 2020 2:02 pm

Re: Ground textures with specular - No detail1.bmp used

Post by Henrik2k17 »

Busmar wrote: Sat Oct 02, 2021 5:50 pm
boez wrote: Tue Apr 21, 2020 11:58 am If you're able and willing then I've identified the shader file you can edit to dial down the effect (I find it too strong) but this reduces the effect on runways etc too. I don't think it has any other side effects but is easy to remove if there are.
What is the shader file I can edit?

I have the same issue and it is really annoying...
Hey, this issue came with the v5 "pbr terrain" introduction.
You can edit the reflection strength of the "terrain pbr" in the terrain shader (like I did).
Busmar
Posts: 7
Joined: Sun Aug 15, 2021 3:01 am

Re: Ground textures with specular - No detail1.bmp used

Post by Busmar »

Henrik2k17 wrote: Sat Oct 02, 2021 8:14 pm
Busmar wrote: Sat Oct 02, 2021 5:50 pm
boez wrote: Tue Apr 21, 2020 11:58 am If you're able and willing then I've identified the shader file you can edit to dial down the effect (I find it too strong) but this reduces the effect on runways etc too. I don't think it has any other side effects but is easy to remove if there are.
What is the shader file I can edit?

I have the same issue and it is really annoying...
Hey, this issue came with the v5 "pbr terrain" introduction.
You can edit the reflection strength of the "terrain pbr" in the terrain shader (like I did).

Thank you for the answer! :)

I am gonna look, where exactly is this terrain shader file? :)

Thanks again :)
Flyguy767
Posts: 5
Joined: Sun Jun 18, 2017 4:28 pm

Re: Ground textures with specular - No detail1.bmp used

Post by Flyguy767 »

Hopefully this issue has been resolved with v 5.3 .( or at least reduced)

As for editing the shader file , which file would that be and which lines of codes?

Thanks
User avatar
Martyson
Posts: 15173
Joined: Sun Mar 25, 2012 11:08 am

Re: Ground textures with specular - No detail1.bmp used

Post by Martyson »

Flyguy767 wrote: Wed Dec 01, 2021 7:59 pm Hopefully this issue has been resolved with v 5.3 .( or at least reduced)

As for editing the shader file , which file would that be and which lines of codes?

Thanks
@ Flyguy767
P3D5.3 release info here:
https://www.prepar3d.com/latest-news/
Best Regards,
Vaughan Martell PP-ASEL (KDTW)
Busmar
Posts: 7
Joined: Sun Aug 15, 2021 3:01 am

Re: Ground textures with specular - No detail1.bmp used

Post by Busmar »

For anyone still having issues, I HAVE found a fix.

Get RDshade from here: https://www.rdpresets.com/rdshade.html

I tweaked and got some help, and found this setting here: https://gyazo.com/4b2a45162e225a936c44350e7a26e0e4
I then take the numbers all the way down, apply it.

This is before and after pictures:

Before: https://gyazo.com/92c4e440d030537852a33a57aeb968d0

After: https://gyazo.com/a2d4a4b50dfaf407cd95fcef25f4499b


Hope this can help anyone else struggling with this :)
mllgrennman
Posts: 13
Joined: Sat Feb 11, 2023 1:21 am

Re: Ground textures with specular - No detail1.bmp used

Post by mllgrennman »

Please see this problem that I am having. FSX looks much better than P3D. I spoke to ORBX and they can't figure it out.

Any ideas?

Image

Image
Last edited by mllgrennman on Fri Feb 17, 2023 9:40 pm, edited 1 time in total.
User avatar
Martyson
Posts: 15173
Joined: Sun Mar 25, 2012 11:08 am

Re: Ground textures with specular - No detail1.bmp used

Post by Martyson »

Hello mllgrennman ,

How to Post Screenshots (by Chris Metel):
https://www.prepar3d.com/forum/viewtopi ... 3&t=141933

General Debugging Steps
https://www.prepar3d.com/forum/viewtopi ... 6&t=145777

Posting Issue Reports (by Chris Metel)
https://www.prepar3d.com/forum/viewtopi ... 5&t=145776
Best Regards,
Vaughan Martell PP-ASEL (KDTW)
mllgrennman
Posts: 13
Joined: Sat Feb 11, 2023 1:21 am

Re: Ground textures with specular - No detail1.bmp used

Post by mllgrennman »

I know how to post screenshots. For some reason some can see mine and some cant. The original issue is solved and I just dont have the strength to troubleshoot yet another problem!
User avatar
JorgenSA
Posts: 6001
Joined: Sun Mar 11, 2018 7:17 am
Location: 5 NM ENE of EDXF

Re: Ground textures with specular - No detail1.bmp used

Post by JorgenSA »

Like I said earlier, I can see your screenshots just fine, and since the original issue is resolved, don't bother with the screenshot issue. Not important.

Jorgen
System: i5-12600K@4.9 GHz, ASUS ROG STRIX Z690-I motherboard, 32 GB 4800 MHz DDR5 RAM, Gainward RTX 3060 w/ 12 GB DDR6 VRAM, Windows 10 Pro.

All views and opinions expressed here are entirely my own. I am not a Lockheed-Martin employee.
mllgrennman
Posts: 13
Joined: Sat Feb 11, 2023 1:21 am

Re: Ground textures with specular - No detail1.bmp used

Post by mllgrennman »

Sure thing...and thanks again for your tips!..Im trying them now.
Post Reply