MDL and XtoMDL changes?

Posts: 11
Joined: Sat Nov 20, 2010 5:01 pm

Postby arno » Sat Nov 20, 2010 12:11 pm


Have changes been made to the MDL format used by aircraft and scenery objects compared to ESP? Or have changed been made to the XtoMDL tool to generate object files.

I am asking this because if there are changes compared to ESP, I would like to update my ModelConverterX tool to also support Prepar3d.


Posts: 88
Joined: Thu Sep 16, 2010 8:34 pm

Postby beatle » Sat Nov 20, 2010 4:54 pm

Hey Arno,

Nope, no changes in this version, still using the MDLX version MDL files (with backcompat support for MDL9 files). The only changes made to XtoMDL were to get it to compile in our current build environment, nothing related to input or output formats.

I imagine in some future release we'll add some new abilities and have to rev the format version, but we haven't gotten there yet.


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