I'm working on Targeting Pod plug-in and I observed a behavior which, in my opinion, should be addressed.
When I lock camera on a ground location or an entity, camera bank is set to 0, and I'm unable to change it by any means.
I set bank to 180, lock the target and bank sets to 0. As soon as I break the lock and change pitch value, bank sets back to 180. Is it something with the Plug-in, or am I messing around with something?
Can someone from LM help me out how to change this behavior?
Thanks in advance.
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