PDK PDU Callback

MicMac44
Posts: 21
Joined: Fri Feb 15, 2019 5:48 pm

PDK PDU Callback

Postby MicMac44 » Fri Apr 05, 2019 8:55 pm

Is there an example I could use to create my own callback to intercept any incoming PDUs for processing?

I've looked at the CIGI example but I'm trying to intercept "Detonate" packets so I can affect P3D SimObjects accordingly.

Any help is greatly appreciated!

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