Hello again everyone,
I am trying to figure out how one might use the PDK to render an object inside the virtual cockpit of a secondary window, opened at runtime by another add-on, without the object being rendered in the main view. I have two windows, each with the "virtual cockpit" camera definition. One window is a VR HMD view, and the other is a standard view. I want the object to render inside the VR space, but not in the standard space.
I've noticed that if I have the VR space set to the "Virtual Cockpit Only" view, the standard window will still render the object but the VR space will not, so I know at the very least that the object is not tied directly to the VC.
I'm just wondering if there is a setting or flag somewhere in the Window, Camera or Rendering services that will control visibility based on the window/camera being rendered, as I am unable to find anything that's obvious.
2 posts • Page 1 of 1
It may be worth to note that I am using the PdkServices GetObjectRenderer() method to draw the object. Specifically, a sphere. I'm not sure if it's better for me to create a separate ISimObject entirely or not.
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