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Weapon information with Simconnect

Posted: Fri Jul 27, 2018 2:29 am
by haroldFDavidson
Hi all,
I'm looking for a way to get bullets from sim connect, and get some information about them to store for later.

Currently what i need is the Position/Angle when they are created, as well as the point that they collide with the ground/other objects.

Thanks in advance

Re: Weapon information with Simconnect

Posted: Tue Jul 31, 2018 1:56 pm
by Rob McCarthy

We don’t provide individual round information through SimConnect or the PDK. One potential option would be to monitor the gun system trigger state on every object to determine when it is fired. You ca then possibly determine a position/orientation of the round based on the entity’s position/orientation. This would not provide any collision information however.

Rob McCarthy