It's been broken since SP2 of FSX and it is present in P3d surely could be fixed if it used to work!
What you ask ?? Pitch and back of objects.. come on! why?
Place an object in SimDirector looks great but when you export to BGL, which does not work in SimDirector BTW you have to drag the sxml to the BGL comp the models loose any pitch and bank information when you open back up in Simdirector still correct but not in the sim :-(
This is Dame backward people, why would you allow the setting in Simdirector if this does not work??
For topics related to the creation of simulation objects (SimObjects). This includes development of aircraft, ground, and maritime vehicles.
1 post • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 11 guests