I have successfully generated a 2D Texture using the PDK, when I try to use that as the background of a Window via the "Texture=" it does not appear transparent and the Window cannot be moved.
Essentially I'm trying to draw a DirectX HUD to a transparent window that I can drag over a 2D view to simulate looking through a HUD.
For topics related to the creation of simulation objects (SimObjects). This includes development of aircraft, ground, and maritime vehicles.
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