Controlling UserOwnship

Discussion related to Mission design and creation.
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3274704
Posts: 3
Joined: Tue Jun 29, 2021 1:48 pm

Controlling UserOwnship

Post by 3274704 »

Hi,
I try to control UserOwnship. Other objects can control by using "Waypoint", "AI type" and "AI behavior list". How can we control it or give direction command (depending time and altitude) to UserOwnship at Simdirector ? How attach other objects movement to UserOwnShip ?
Thanks in advance.
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