P3Dv4.5 Hotfix 2 scenery problem
P3Dv4.5 Hotfix 2 scenery problem
Hello
I am the author of the scenery of UKKK Kiev Zhuliany. After updating P3Dv4 to hotfix 2, I noticed that my ground poly disappeared underground. I tried many things; new scenery export, ARP file for scenery / world / scenery, new CVX etc. I don't know what happend. Do you have any idea? Here is my scenery: https://library.avsim.net/search.php?Se ... &Go=Search
I attach some screens which shows my problem:
https://imgur.com/U9udQwB
https://imgur.com/aECB4zd
I am the author of the scenery of UKKK Kiev Zhuliany. After updating P3Dv4 to hotfix 2, I noticed that my ground poly disappeared underground. I tried many things; new scenery export, ARP file for scenery / world / scenery, new CVX etc. I don't know what happend. Do you have any idea? Here is my scenery: https://library.avsim.net/search.php?Se ... &Go=Search
I attach some screens which shows my problem:
https://imgur.com/U9udQwB
https://imgur.com/aECB4zd
Re: P3Dv4.5 Hotfix 2 scenery problem
Great scenery Kuba23999 used it a few times but now sadly cant due to the same issue , i hope you and LM can find out whats wrong
Re: P3Dv4.5 Hotfix 2 scenery problem
Please take this to the FSDeveloper forum. I'd never expect LM to help with a 3d party addon but over at FSDeveloper you'll find dozens of enthusiasts eager to help each other on issues exactly like this.
Without looking at your problem and based only on your vague description I would use ADE to create an airport flatten background poly and set the correct elevation and when that is compiled your issue should be resolved (if it is what it sounds like).
You didn't mention if your update was client only or a full update. Makes a difference. Be specific in your problem descriptions.
Without looking at your problem and based only on your vague description I would use ADE to create an airport flatten background poly and set the correct elevation and when that is compiled your issue should be resolved (if it is what it sounds like).
You didn't mention if your update was client only or a full update. Makes a difference. Be specific in your problem descriptions.
Dan Downs
KCRP
KCRP
Re: P3Dv4.5 Hotfix 2 scenery problem
Hey. Thank you for your opinion.
I added a post to FSDeveloper a long time ago. link: https://www.fsdeveloper.com/forum/threa ... em.446249/downscc wrote: ↑Sat Nov 09, 2019 4:51 pm Please take this to the FSDeveloper forum. I'd never expect LM to help with a 3d party addon but over at FSDeveloper you'll find dozens of enthusiasts eager to help each other on issues exactly like this.
Without looking at your problem and based only on your vague description I would use ADE to create an airport flatten background poly and set the correct elevation and when that is compiled your issue should be resolved (if it is what it sounds like).
You didn't mention if your update was client only or a full update. Makes a difference. Be specific in your problem descriptions.
Unfortunately, no one answered. In my case, I did an update (reinstall client and content). Many users have reported this error to me in this version of the simulator. I tried to add flatness in ADE, change the height of the airport, CVX from SBX but nothing helps..
Regards
Re: P3Dv4.5 Hotfix 2 scenery problem
Do you have the ADE ProKey option... costs just a few bucks. With it you can force a change to the airport elevation with the flatten poly because it will add an elevation stub to the \scenery\world\scenery folder. I've never had a problem resolving elevation issues with this simple method.
Dan Downs
KCRP
KCRP
Re: P3Dv4.5 Hotfix 2 scenery problem
Did you find a fix for this issue at all?
Re: P3Dv4.5 Hotfix 2 scenery problem
I wish they would not change stuff that aint already broken ... why was the need to change stuff ref the scenery any way? as its broken some add ons .
Re: P3Dv4.5 Hotfix 2 scenery problem
Probably you know by now but one of the other party tricks introduced by "HF2" was to read the airport elevations from the top of the scenery library, rendering elevation adjustment files in scenery\world\scenery both ineffective and redundant at the same time.downscc wrote: ↑Sun Nov 10, 2019 5:03 pm Do you have the ADE ProKey option... costs just a few bucks. With it you can force a change to the airport elevation with the flatten poly because it will add an elevation stub to the \scenery\world\scenery folder. I've never had a problem resolving elevation issues with this simple method.
Re: P3Dv4.5 Hotfix 2 scenery problem
Does that mean that any ALT files in there won't get read? if so can we move them to another folder, so they get seen?ncooper wrote: ↑Mon Dec 30, 2019 6:10 pmProbably you know by now but one of the other party tricks introduced by "HF2" was to read the airport elevations from the top of the scenery library, rendering elevation adjustment files in scenery\world\scenery both ineffective and redundant at the same time.downscc wrote: ↑Sun Nov 10, 2019 5:03 pm Do you have the ADE ProKey option... costs just a few bucks. With it you can force a change to the airport elevation with the flatten poly because it will add an elevation stub to the \scenery\world\scenery folder. I've never had a problem resolving elevation issues with this simple method.