P3Dv4.2 VR Single Pass Rendering Mode Issue

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cannow
Posts: 116
Joined: Mon Nov 25, 2013 5:51 pm

Re: P3Dv4.2 VR Single Pass Rendering Mode Issue

Post by cannow »

Any update and is a hotfix going to be issued spent a lot of time time finding this one be nice of an update hope we do not have to wait for next release.
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MikeB54
Posts: 349
Joined: Sat Nov 22, 2014 11:46 pm
Location: Hudson, NH

Re: P3Dv4.2 VR Single Pass Rendering Mode Issue

Post by MikeB54 »

cannow wrote: Sun Mar 18, 2018 6:34 pm Any update and is a hotfix going to be issued spent a lot of time time finding this one be nice of an update hope we do not have to wait for next release.
I hate to disappoint you but I have yet to see a "hotfix" released that addresses a single particular issue. Assuming it gets fixed, the fix will be rolled up into the next release. And don't bother asking when that will be. Those aren't announced in advance, either.

Mike
cannow
Posts: 116
Joined: Mon Nov 25, 2013 5:51 pm

Re: P3Dv4.2 VR Single Pass Rendering Mode Issue

Post by cannow »

Kevin Cartrette wrote: Fri Mar 02, 2018 7:15 pm Hey All,

Thank you for all the information, we narrowed down the issue to an instancing problem with single pass rendering. We have corrected this issue inside internal builds.

For the time being if you are experiencing to many issues with single pass use the stereo mode. We are still actively working to improve single pass rendering along with other rendering optimizations for VR. Thank you again for your patience and feedback.

Thanks,
-Kevin.
Kevin
Any update on this issue been a couple of weeks . Happy to test anything if required just PM me
Colin
cannow
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Joined: Mon Nov 25, 2013 5:51 pm

Re: P3Dv4.2 VR Single Pass Rendering Mode Issue

Post by cannow »

Any answers !!!!
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Kayla Dillon
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Joined: Mon Aug 01, 2016 5:59 pm

Re: P3Dv4.2 VR Single Pass Rendering Mode Issue

Post by Kayla Dillon »

Hello,

This issue should be fixed in the next release.

Regards,
Kayla
Prepar3D® Software Engineer
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