Search found 13 matches

by MikeFlight
Mon Apr 03, 2017 9:19 am
Forum: Prepar3D Client Application Questions
Topic: [RESOLVED] VAS... VAS. :(
Replies: 3
Views: 1935

Re: VAS... VAS. :(

The rollback to driver 376.33 resolved my VAS problem, too. But interesting is your hint that also your P3D did not start recently. That was with me and apparently also many other users recently so. Before doing anything like reinstalling the P3D, you should simply reinstall FSUIPC again. That helpe...
by MikeFlight
Mon Apr 03, 2017 9:10 am
Forum: Prepar3D Client Application Questions
Topic: Prepar3d is disappearing
Replies: 13
Views: 4322

Re: Prepar3d is disappearing

Try a new install of FSUIPC. That helped with the same problem with me.

Regards, Michael
by MikeFlight
Mon Apr 03, 2017 9:00 am
Forum: Prepar3D Client Application Questions
Topic: [RESOLVED] P3D won't launch
Replies: 15
Views: 6226

Re: P3D won't launch

Hello, I hope you have not yet uninstalled the P3D. I had the same symptom recently: P3D started with the Acadamic Splash and then did nothing more. However, it was active in the background and was displayed in the Task Manager. I found on the Internet the tip to re-install FSUIPC again. And lo and ...
by MikeFlight
Tue Feb 28, 2017 7:46 pm
Forum: Prepar3D Client Application Questions
Topic: Newest Nvidia driver 378.49 causes memory leak
Replies: 152
Views: 58053

Re: Newest Nvidia driver causes memory leak

378.72 didn't work for me.

After a roll back to 376.33 no more VAS problems. Working fine for me.
i4790K, GTX970, 16 GB RAM, P3Dv3.4 HF2.
by MikeFlight
Mon Jun 20, 2016 4:37 pm
Forum: Prepar3D Client Application Questions
Topic: p3d - weather flash
Replies: 10
Views: 3009

Re: p3d - weather flash

The same with me. Using FS Global Real Weather in P3Dv3.3.5.

Before updating to 3.3.5 I've never noticed that.
by MikeFlight
Wed May 06, 2015 1:51 pm
Forum: Prepar3D Client Application Questions
Topic: OOM in 2.5
Replies: 437
Views: 89410

Hi Adam, I'm using the following add-ons during my last OOM: P3Dv2.5, latest Hotfix Alabeo DA42 FTX NA PNW, KORS, Vector Pilots FSGRW, REX Texture Direct Scenario Screen: Yes Departure: KORS (Orcas Island) flying to Squamish OOM after 20 Minutes while flying above Vancouver (Default Scenery in PNW) ...
by MikeFlight
Tue Mar 17, 2015 2:30 pm
Forum: Prepar3D Client Application Questions
Topic: HIGH cpu usage in idle mode
Replies: 1
Views: 910

This is a bug in Windows 8.1. Has nothing to do with the P3D . I have it too with my computer.

I simply finish the rundll.32 process in the task manager and it is quiet.
by MikeFlight
Mon Feb 23, 2015 3:43 pm
Forum: Prepar3D Client Application Questions
Topic: P3Dv2.5: Contrails on the ground
Replies: 25
Views: 5295

Wallydog69, not yet.

But now I 've done it and it works. Great, thank you.










by MikeFlight
Sun Feb 22, 2015 3:43 pm
Forum: Prepar3D Client Application Questions
Topic: P3Dv2.5: Contrails on the ground
Replies: 25
Views: 5295

I've installed the hotfix 2.5.12943.0
I'm sorry, but i'm still having contrails after the plane (that's okay) AND on the ground....(and thats not okay)
by MikeFlight
Fri Feb 20, 2015 1:11 pm
Forum: Prepar3D Client Application Questions
Topic: P3Dv2.5: Contrails on the ground
Replies: 25
Views: 5295

Oh, it becomes more and more ...
by MikeFlight
Fri Feb 20, 2015 8:28 am
Forum: Prepar3D Client Application Questions
Topic: P3Dv2.5: Contrails on the ground
Replies: 25
Views: 5295

GTX970 with 344.65 WHQL ist working by me.
You'r right, ist not a show stopper, but it bothers me already.



by MikeFlight
Fri Feb 20, 2015 7:00 am
Forum: Prepar3D Client Application Questions
Topic: P3Dv2.5: Contrails on the ground
Replies: 25
Views: 5295

Okay, and what to do? Waiting for a patch?
by MikeFlight
Thu Feb 19, 2015 6:18 pm
Forum: Prepar3D Client Application Questions
Topic: P3Dv2.5: Contrails on the ground
Replies: 25
Views: 5295

For me, the contrails of all aircraft are also displayed at ground level. From the top of the contrail on groundlevel a spike shoots every few seconds up to the actual aircraft. Has someone this already noticed by Prepar3D V2.5?

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