Search found 80 matches
- Tue Nov 09, 2021 4:00 pm
- Forum: Miscellaneous
- Topic: Default Airports in P3Dv5
- Replies: 51
- Views: 118241
Re: Default Airports in P3Dv5
I remember when San Jose International airport in Flight Unlimited 2 only had 5 parking positions. It was one reason (of many) that encouraged me to undertake a massive airport improvement project in Flight Unlimited 3. There must have been at least 30 parking spots when I completed the upgrade at t...
- Sun Jun 02, 2019 10:35 am
- Forum: Miscellaneous
- Topic: Weather Menu minor issue
- Replies: 1
- Views: 7962
Weather Menu minor issue
P3D v4.5 Client/v4.4 Content/v4.3 Scenery
I have just noticed that there is a missing "p" in the tooltip for Dew Point in the User Defined Weather/Advanced Weather/TempPressure section. It reads as follows.....
"Specify a dew point temerature"
I have just noticed that there is a missing "p" in the tooltip for Dew Point in the User Defined Weather/Advanced Weather/TempPressure section. It reads as follows.....
"Specify a dew point temerature"
- Wed May 22, 2019 12:04 pm
- Forum: Prepar3D Client Application Questions
- Topic: Saved Scenario incorrect date
- Replies: 3
- Views: 6810
Re: Saved Scenario incorrect date
Thanks, Brad. For the record, I did notice that it also stated the incorrect GATE on the Scenario screen, so you may want to check that out aswell.
- Tue May 21, 2019 4:16 pm
- Forum: Prepar3D Client Application Questions
- Topic: Saved Scenario incorrect date
- Replies: 3
- Views: 6810
Saved Scenario incorrect date
I have just updated the client to v4.5 (from v4.4), and now I have a problem loading my saved scenarios. Not only do I get returned to the Scenario screen (it may be by design, but frankly I do not like the concept), but the date shown for the scenario is incorrect. Can someone please help me to res...
- Mon Jan 09, 2017 1:36 pm
- Forum: Prepar3D Client Application Questions
- Topic: AI Planes
- Replies: 0
- Views: 3066
AI Planes
Is there any chance of the AI engine being modified so that the AI planes don't do stupid things for the first 20 minutes of a session? I am talking about AI planes diving down to the approach path from higher altitudes, landing short, landing long, sitting motionless in a field some distance from a...
- Fri Jun 24, 2016 11:26 am
- Forum: Prepar3D Client Application Questions
- Topic: v3.3 was rubbish, v3.3.5 is working ok
- Replies: 11
- Views: 18173
Re: v3.3 was rubbish, v3.3.5 is working ok
Is DX12 something that only Windows 10 can use, or is this a deliberate marketing decision by Microsoft to "encourage" customers to upgrade? What I mean is.....are Windows 7 and 8 capable of using DX12?
- Mon Jun 06, 2016 9:53 am
- Forum: Prepar3D Client Application Questions
- Topic: Scenery Problem with bgl airport add-ons
- Replies: 92
- Views: 172294
Re: Scenery Problem at every airport
I have no problem staying with v3.1, since the updates in 3.2 and 3.3 are of little consequence to me. However, I still think that LM should have warned everyone that support for SDK2002 code was going to be removed before they released v3.3. It would probably have saved more than a few headaches.
- Thu Jan 28, 2016 6:27 pm
- Forum: Prepar3D Client Application Questions
- Topic: Spinning clouds and Landscape shadow problems
- Replies: 18
- Views: 21508
Re: Spinning clouds and Landscape shadow problems
I guess it must be the mesh textures shifting. Is that something to do with tesselation?
- Wed Jan 27, 2016 7:15 pm
- Forum: Prepar3D Client Application Questions
- Topic: Spinning clouds and Landscape shadow problems
- Replies: 18
- Views: 21508
Re: Spinning clouds and Landscape shadow problems
This one puzzles me, considering that I have terrain shadows switched OFF........and with blocky shadows appearing (and moving) randomly in depressions in the landscape texture.
- Tue Dec 29, 2015 6:18 pm
- Forum: Prepar3D Client Application Questions
- Topic: [RESOLVED] Anti aliasing and dynamic reflections: a bad combination?
- Replies: 25
- Views: 38432
Re: Anti aliasing and dynamic reflections: a bad combination?
I suspect that this inferior AA quality is also apparent on my PC since upgrading the client software to v3.1. In addition, I have also noticed a reduction in overall performance (it seems to be somewhat "jerky" when panning from side to side in the VC; that never happened in v3.0).
- Tue Dec 01, 2015 9:54 pm
- Forum: Prepar3D Client Application Questions
- Topic: All aircrafst turning right on takeoff
- Replies: 39
- Views: 41517
Re: All aircrafst turning right on takeoff
What does "left bias" mean? If I very gently move the joystick to the left, the plane will start to turn. If I very gently move the joystick to the right ......absolutely nothing will happen. I have to move it quite far to achieve the same degree of turn as I am getting to the left. Calib...
- Tue Dec 01, 2015 10:04 am
- Forum: Prepar3D Client Application Questions
- Topic: All aircrafst turning right on takeoff
- Replies: 39
- Views: 41517
Re: All aircrafst turning right on takeoff
I assume that LM are waiting for other fixes and improvements to be completed before they release a hotfix. It makes sense, and it isn't as if I can't fly my plane at the moment. Nevertheless, I am looking forward to the day when my joystick works properly in P3D v3, because it has a left bias at th...
- Sat Nov 28, 2015 9:22 am
- Forum: Prepar3D Client Application Questions
- Topic: Sun / Pea interchangable
- Replies: 30
- Views: 28097
Re: Sun / Pea interchangable
For the record, the Sun and Moon should be roughly the same apparent size in the sky, so "3500" for the Sun and "6072" for the Moon does not sound correct.
- Sat Nov 28, 2015 9:19 am
- Forum: Prepar3D Client Application Questions
- Topic: All aircrafst turning right on takeoff
- Replies: 39
- Views: 41517
Re: All aircrafst turning right on takeoff
The simple fact of the matter is that P3D v3 has "controller issues" that need to be sorted out. LM is apparently working on a fix.
- Tue Nov 24, 2015 10:02 am
- Forum: Prepar3D Client Application Questions
- Topic: Sun / Pea interchangable
- Replies: 30
- Views: 28097
Re: Sun / Pea interchangable
I can confirm that the Sun has shrunk to a white dwarf in P3D on my PC since upgrading to v3. A solution would be welcome. I use REX Essential Plus SP3, but I had the same problem with the default sim.