Search found 96 matches
- Thu Dec 14, 2017 6:07 pm
- Forum: Software Development Kit (SDK) Questions
- Topic: P3D v4 SimConnect Facilities Behavior Change?
- Replies: 2
- Views: 8841
Re: P3D v4 SimConnect Facilities Behavior Change?
Thanks for the quick response. Will wait for the next update.
- Thu Dec 14, 2017 5:55 am
- Forum: Software Development Kit (SDK) Questions
- Topic: P3D v4 SimConnect Facilities Behavior Change?
- Replies: 2
- Views: 8841
P3D v4 SimConnect Facilities Behavior Change?
As I continue porting our native C++ module to v4, I've run into a significant behavior change in P3D v4.1 (don't have 4.0 to test with, so not sure if it was present there) versus v3 with regard to the SimConnect Facilities Cache. I'm accessing it via SimConnect_SubscribeToFacilities, but the behav...
- Mon Dec 04, 2017 6:32 pm
- Forum: Software Development Kit (SDK) Questions
- Topic: P3D v4.1 parameter size inconsistency between gauges.h and actual implementation
- Replies: 6
- Views: 13228
Re: P3D v4.1 parameter size inconsistency between gauges.h and actual implementation
Ahh, that would explain it. Thanks, Beau.
- Mon Dec 04, 2017 3:09 pm
- Forum: Software Development Kit (SDK) Questions
- Topic: P3D v4.1 parameter size inconsistency between gauges.h and actual implementation
- Replies: 6
- Views: 13228
Re: P3D v4.1 parameter size inconsistency between gauges.h and actual implementation
piValue is a 64-bit pointer... not a signed 32-bit integer. Sorry for the confusion, my description was sloppy. The line: (piValue is a signed, 32-bit integer) should have said: (piValue points to a signed, 32-bit integer) The bug report is accurate. The actual implementation's assembly effectively...
- Mon Dec 04, 2017 3:21 am
- Forum: Software Development Kit (SDK) Questions
- Topic: P3D v4.1 parameter size inconsistency between gauges.h and actual implementation
- Replies: 6
- Views: 13228
P3D v4.1 parameter size inconsistency between gauges.h and actual implementation
Hello, Working on porting the VRS TacPack and Superbug to v4 and have run into an inconsistency of parameter size between gauges.h and the actual implementation. The gauges.h header shipped with the P3D v4.1 SDK declares the function (same as it has been all the way back to FSX): IGaugeCDrawableDraw...
- Tue Oct 18, 2016 6:17 am
- Forum: SimConnect Interface Questions
- Topic: [RESOLVED] Bug report: UnrecognizedID exception propagates into other SimConnect clients
- Replies: 11
- Views: 28601
Re: Bug report: UnrecognizedID exception propagates into other SimConnect clients
Excellent news. Thanks. And thanks to 12bPilot for coming up with a reproducible test app.
- Wed Sep 21, 2016 5:53 pm
- Forum: SimConnect Interface Questions
- Topic: [RESOLVED] Bug report: UnrecognizedID exception propagates into other SimConnect clients
- Replies: 11
- Views: 28601
Re: Bug report: UnrecognizedID exception propagates into other SimConnect clients
As the developer of the TacPack, I can confirm this bug and that it's only present in P3D. (I believe v2 and higher)
Happy to provide any info that would be helpful.
Happy to provide any info that would be helpful.
- Tue Jul 05, 2016 2:43 pm
- Forum: SimConnect Interface Questions
- Topic: Issue with SimConnect_MenuAddItem()
- Replies: 2
- Views: 8771
Re: Issue with SimConnect_MenuAddItem()
It's not entirely clear from your description, but are you calling SimConnect_MenuAddSubItem expecting it to put an entry directly under Addons? Because that's what SimConnect_MenuAddItem() is for. SimConnect_MenuAddSubItem() is for the second level. ie: Addons... SimConnect_MenuAddItem1 SimConnect_...
- Sat Jun 04, 2016 3:29 am
- Forum: SimConnect Interface Questions
- Topic: SimConnect_Text Dialog sizing in P3D 3.2 (Scaleform)
- Replies: 9
- Views: 20412
Re: SimConnect_Text Dialog sizing in P3D 3.2 (Scaleform)
FWIW, the release notes for P3D 3.3 mention: Scaleform MenuWindow now displays a scrollbar when text overflows window size I'm not sure if that includes the SimConnect_Text dialog (I would expect it to), but if it does, I see no behavior change since my original report from P3D 3.2. SimConnect_Text ...
- Fri May 13, 2016 4:21 am
- Forum: SimConnect Interface Questions
- Topic: Is It Possible To Generate an Image Using SimConnect?
- Replies: 2
- Views: 8397
Re: Is It Possible To Generate an Image Using SimConnect?
You should be looking at the PDK, not SimConnect.
- Mon May 02, 2016 10:29 pm
- Forum: Software Development Kit (SDK) Questions
- Topic: [RESOLVED] Crash in PANELS.DLL when using an XML <Texture> element with "Mipmap VC Panels" disabled
- Replies: 4
- Views: 10639
Re: Crash in PANELS.DLL when using an XML <Texture> element with "Mipmap VC Panels" disabled
Glad to hear it. Look forward to testing the next release.
- Tue Apr 19, 2016 5:17 pm
- Forum: SimConnect Interface Questions
- Topic: Controller sort order
- Replies: 6
- Views: 14136
Re: Controller sort order
Sorry to butt in here, but we're facing a similar issue. SimConnect_RequestJoystickDeviceInfo is helpful, but is only a half-solution, as it doesn't provide enough info to reliably disambiguate between two identical controllers. Is there any way an analog for DIDEVICEINSTANCE's guidInstance member c...
- Fri Apr 01, 2016 2:30 pm
- Forum: Software Development Kit (SDK) Questions
- Topic: [RESOLVED] Crash in PANELS.DLL when using an XML <Texture> element with "Mipmap VC Panels" disabled
- Replies: 4
- Views: 10639
Re: Crash in PANELS.DLL when using an XML <Texture> element with "Mipmap VC Panels" disabled
Much appreciated. If there's any further info I can provide, please let me know.
- Mon Mar 21, 2016 4:09 am
- Forum: SimConnect Interface Questions
- Topic: [RESOLVED] Unresolved external symbol in SimConnect.lib
- Replies: 2
- Views: 8566
Re: Unresolved external symbol in SimConnect.lib
The lib was made in VS2013, so you need VS2013 if you're trying to link against it. My personal approach is to create my own P3D SimConnect DLL from their SimConnect.h/lib (using VS2013's command line tools and a couple scripts to generate the DEF and then to invoke the linker) and then link to the ...
- Fri Mar 18, 2016 9:41 pm
- Forum: Software Development Kit (SDK) Questions
- Topic: [RESOLVED] Crash in PANELS.DLL when using an XML <Texture> element with "Mipmap VC Panels" disabled
- Replies: 4
- Views: 10639
[RESOLVED] Crash in PANELS.DLL when using an XML <Texture> element with "Mipmap VC Panels" disabled
XML <Texture> elements seem to cause P3D to crash (0xc0000005) if "Mipmap VC Panels" is UNchecked. We've had this issue since P3D 2.0 all the way through the latest 3.2 release. Only today have we finally sat down and succeeded reproducing it on a stock P3D 3.2 install with a stock P3D 3.2...