Search found 209 matches
- Fri Sep 27, 2019 4:45 pm
- Forum: Prepar3D Client Application Questions
- Topic: Prepar3D V4.5 Hotfix 2 is a great improvement
- Replies: 0
- Views: 6720
Prepar3D V4.5 Hotfix 2 is a great improvement
Client only upgrade from V.5 Hotfix1 to Client V4.5 hotfix 2. Early assessment so far indicate a very welcome noticeable improvements. much faster loading time and significant increase in frame rates even in my very busy scenery. Backward compatibility is still there and my cherished old scenery add...
- Mon Sep 09, 2019 4:48 pm
- Forum: Video Showcase
- Topic: Heli ride over VFR France Mandelieu near Nice in southern France, in Full moon light
- Replies: 0
- Views: 21555
- Mon Aug 19, 2019 9:15 pm
- Forum: Video Showcase
- Topic: Simwest-SOCAL- San Diego, Short flight over near by La Jolla area, by day .
- Replies: 3
- Views: 30886
Re: Simwest-SOCAL- San Diego, Short flight over near by La Jolla area, by day .
Hi. Simwest SAN DIEGO which include La Jolla in 30 cm high resolution photo terrain scenery, was a pay ware limited edition combo-pack. It is no longer available. Depending on response, Simwest might look into releasing it as a stand-alone product. The number of 3D high resolution buildings might ha...
- Fri Aug 16, 2019 1:35 pm
- Forum: Video Showcase
- Topic: Simwest-SOCAL- San Diego, Short flight over near by La Jolla area, by day .
- Replies: 3
- Views: 30886
- Wed Aug 14, 2019 8:09 pm
- Forum: Video Showcase
- Topic: Simwest -SOCAL- San Diego, Over La Jolla area in full moon light.
- Replies: 0
- Views: 21218
- Sun Aug 04, 2019 2:20 pm
- Forum: Video Showcase
- Topic: Simwest -SOCAL- San Diego by full moon light
- Replies: 0
- Views: 22246
- Wed Jul 31, 2019 8:42 am
- Forum: Screenshot Showcase
- Topic: Simwest-San Diego, by day and by Moon light
- Replies: 0
- Views: 23078
Simwest-San Diego, by day and by Moon light
Simwest-San Diego +socal special bundle for FSX/P3D, is a great scenery addon, bought from FlightSim.Com very good performance and frame rates and marvellous night lightings. Some screen shots by day and by moon light for you to sample. the last screen shot is over Los Angeles airport. I am happy wi...
- Mon Jul 29, 2019 10:26 am
- Forum: Development Showcase
- Topic: simwestSANDIEGO Released!
- Replies: 2
- Views: 29401
Re: simwestSANDIEGO Released!
Simwest San Diego screen shots in day time and at night at full moon night. Hope you enjoy watching. Well done Simwest. Dr Monir Geadah PS. Don't forget to tap the photo twice to get a full Zoom. https://i.postimg.cc/XNRxyhND/2019-7-29-8-45-5-362.jpg https://i.postimg.cc/W1RKTzJz/2019-7-27-16-58-57-...
- Mon Jun 10, 2019 4:55 pm
- Forum: Screenshot Showcase
- Topic: Nice in France VFR Scenery Vol 1 and in full moon night
- Replies: 0
- Views: 19079
Nice in France VFR Scenery Vol 1 and in full moon night
By my private aircraft and by my helicopter. over Nice in southern France and in P3D V4.5 hot fix 1. Do not forget to double click on the screen shot to zoom to full size. Hope you enjoy watching. Monir https://i.postimg.cc/HLSqHH77/2019-6-10-16-7-52-489.jpg https://i.postimg.cc/vm1zgdNn/2019-6-10-1...
- Tue May 28, 2019 2:03 pm
- Forum: Screenshot Showcase
- Topic: Night lighttings at late Dusk. in P3D V4.5 hotfixed
- Replies: 0
- Views: 13945
Night lighttings at late Dusk. in P3D V4.5 hotfixed
Earth Simulations Scotland V6.1 and France VFR scenery. https://i.postimg.cc/k5TGLx1S/2019-5-20-19-47-23-724.jpg https://i.postimg.cc/mDq3McHv/2019-5-20-19-52-40-822.jpg https://i.postimg.cc/g0t3FwNx/2019-5-20-19-55-30-634.jpg https://i.postimg.cc/BvjXFmBv/2019-5-28-12-37-0-976.jpg https://i.postimg...
- Wed May 15, 2019 9:32 pm
- Forum: Prepar3D Client Application Questions
- Topic: Thank You LM-Team
- Replies: 13
- Views: 23163
Re: Thank You LM-Team
+1
Only installed the client, deleted the old cfg followed by tweaking the rebuilt cfg with the various recommended and advanced tweaks, deleted the shaders, defragmented my C drive .
Few test flights of my varied scenery add-ons were very satisfactory.
Thank you LM-Team
Monir
Only installed the client, deleted the old cfg followed by tweaking the rebuilt cfg with the various recommended and advanced tweaks, deleted the shaders, defragmented my C drive .
Few test flights of my varied scenery add-ons were very satisfactory.
Thank you LM-Team
Monir
- Fri Apr 05, 2019 2:54 pm
- Forum: Hardware Specific Questions
- Topic: Quite Happy with my recent upgrade to my 10 years old PC
- Replies: 20
- Views: 38206
Re: Quite Happy with my recent upgrade to my 10 years old PC
Hi again. Having been struck also by the notorious DXGI-ERROR, and realised also that the running out of memory is due to my Invidia graphic driver been replaced some how? by recent window update to a Microsoft basic driver. I took the following corrective actions: 1. reinstalled the latest GeForce ...
- Fri Apr 05, 2019 8:35 am
- Forum: Hardware Specific Questions
- Topic: Quite Happy with my recent upgrade to my 10 years old PC
- Replies: 20
- Views: 38206
Re: Quite Happy with my recent upgrade to my 10 years old PC
Are you still facing any issue? If so then please reply me back I have the best solution. Have you check best tools to unblur photos it think no so, i would recommend you to try one of them. [/quote] You haven't reply to this? [/quote] Hello Ema. I do not think I need a tool to unblur my photos? The...
- Tue Apr 02, 2019 6:47 pm
- Forum: Video Showcase
- Topic: Short Heli ride in Scotland ES-volume 6.1, At late Dusk
- Replies: 0
- Views: 12650
Short Heli ride in Scotland ES-volume 6.1, At late Dusk
https://youtu.be/jrVO1ImypAw
Hope you enjoy watching in HD and Full screen.
Excellent scenery, animations and lightings
Monir
Hope you enjoy watching in HD and Full screen.
Excellent scenery, animations and lightings
Monir
- Tue Apr 02, 2019 5:59 pm
- Forum: Prepar3D Client Application Questions
- Topic: Is it possible to regain the full use of my favourite float helicopter
- Replies: 3
- Views: 7530
Re: Is it possible to regain the full use of my favourite float helicopter
I have also lost the use of many FS9 models. I guess it is inevitable. Is it inevitable because of P3D move from 23 bits to the 64 bits version, or because LM did not retain the full backward compatibility which was there in P3D V3. Is it to do with the texture format used or the BGL format ? I am ...