Here, if you want to check it out, you can use the guest login on the main page to get into the pireps page:
http://www.cat-tamer.com/flightsim/fsacars/index.php
Jim
Search found 9 matches
- Mon Aug 11, 2014 2:29 pm
- Forum: Prepar3D Client Application Questions
- Topic: Date setting and FSACARS
- Replies: 5
- Views: 8939
- Mon Aug 11, 2014 2:16 pm
- Forum: Prepar3D Client Application Questions
- Topic: Date setting and FSACARS
- Replies: 5
- Views: 8939
<r>What I did was change the last else statement in receive_pirep.php to read like this:<br/> <br/> <br/> <br/> Code:<br/> else {<br/> <br/> <B><s>[b]</s>$datenow=gmdate("Y-m-d");<e>[/b]</e></B><br/> <B><s>[b]</s>$timenow=gmdate("H:i:s");<e>[/b]</e></B><br/> <br/> /* Pilot found */<br/> $pilot_id = ...
- Mon Aug 11, 2014 3:09 am
- Forum: Prepar3D Client Application Questions
- Topic: Date setting and FSACARS
- Replies: 5
- Views: 8939
<t>It's still not going to help because pilots don't always file pireps immediately after the flight and not all pilots will use system time, the pireps list is a mess as a result, been there, done that. You need to modify receive_pirep.php so it inserts the date/time from the server when the pirep ...
- Sat May 24, 2014 3:17 am
- Forum: Prepar3D Client Application Questions
- Topic: Menu Problems
- Replies: 8
- Views: 13954
- Tue May 06, 2014 1:06 am
- Forum: Other Support Questions
- Topic: 80.0000000000000000000000000 is grater than 8.0000000000000000000000000
- Replies: 12
- Views: 14080
<r>I never thought about it but maybe any line in the effect could trigger that warning if the 1st number was greater than the 2nd? How did you end up isolating the effect file that was causing the warning? I guess findstr /s /i /c:"80" *.fx might have been a better place to start, hope I didn't sen...
- Sat May 03, 2014 7:44 pm
- Forum: Other Support Questions
- Topic: 80.0000000000000000000000000 is grater than 8.0000000000000000000000000
- Replies: 12
- Views: 14080
<t>I believe this has to do with an effect in your effects folder, this is reproducible as far back as FS9 (maybe further) and I just reproduced it in P3D2 by modifying an effect. The .fx can be opened with a txt editor, you'll see something like this:<br/> <br/> <br/> <br/> [Emitter.0]<br/> <br/> L...
- Fri May 02, 2014 11:25 pm
- Forum: Scenery Development Questions
- Topic: P3D V2.2: Effects not loading when loading a saved flight
- Replies: 6
- Views: 14125
<t>Sorry for the late reply, I was just noticing this myself while working on my night environment recently. I have a couple effects in use at an airport I'm working on, one of the effects loads and works fine from a saved flight, the other does not. The one that loads correctly differs from the oth...
- Wed Apr 30, 2014 8:09 pm
- Forum: Scenery Development Questions
- Topic: Easy way to attach to multiple geometeries
- Replies: 2
- Views: 8535
<r>There's a script available at FSDeveloper that will attach things to any item named "Box01, Box02, Box03" etc. which might be helpful in your case. I think it's stickied at the top of the gmax/3DS max forum. I haven't used it because I'd have effects attached to every piece of geometry in my scen...
- Thu Jan 23, 2014 5:01 pm
- Forum: Prepar3D Client Application Questions
- Topic: SSAA settings
- Replies: 7
- Views: 13428