I couldn't agree more. I know some others are facing issues but for me this is by far the best version ever. Smoothest flight ever, best FPS ever, beautiful night lighting without the previous frame rate hit - great job!
Prepar3d just keeps on getting better and better, from my perspective.
Search found 6 matches
- Wed May 15, 2019 8:03 pm
- Forum: Prepar3D Client Application Questions
- Topic: Thank You LM-Team
- Replies: 13
- Views: 22724
- Thu Apr 25, 2019 8:04 pm
- Forum: Prepar3D Client Application Questions
- Topic: Prepar3d becomes unresponsive to mouse input?
- Replies: 33
- Views: 45227
Re: Prepar3d becomes unresponsive to mouse input?
This happens occasionally to me too, and has at least since 4.3.
The easy workaround for me is to switch to windowed mode, minimize, then maximize it again, then back to full screen.
Presto, the mouse works again.
Hope that works for you.
The easy workaround for me is to switch to windowed mode, minimize, then maximize it again, then back to full screen.
Presto, the mouse works again.
Hope that works for you.
- Tue Oct 17, 2017 7:07 am
- Forum: Prepar3D Client Application Questions
- Topic: A few 360 pans restores DL frame rate loss.
- Replies: 5
- Views: 12433
Re: A few 360 pans restores DL frame rate loss.
I can verify that for me, this works every time. In some situations with dynamic lighting involved at night, frame rates drop from 50+ to 10-15 and stay there. But when I do the 360 degree spin in the outside view, the rates return to the original and stay there all during the flight. I have yet to ...
- Fri Jul 28, 2017 3:03 am
- Forum: Software Development Kit (SDK) Questions
- Topic: [RESOLVED] KEY_ENGINE_AUTO_START problem
- Replies: 4
- Views: 10136
Re: KEY_ENGINE_AUTO_START problem
Thanks all for for suggestions. I found the problem...fuel selectors not being set properly. The code was depending on a previous setting of the fuel selectors, which as okay if the previous airplane set to all, or to the proper tank for my helicopter. If it did not ,there wasn't any fuel. The simpl...
- Tue Jul 25, 2017 5:29 pm
- Forum: Software Development Kit (SDK) Questions
- Topic: [RESOLVED] KEY_ENGINE_AUTO_START problem
- Replies: 4
- Views: 10136
Re: KEY_ENGINE_AUTO_START problem
Rob, Yes, the gauge code is built with VS2015 for 64 bit with the proper libraries and headers. I can attach to and debug the gauge code (that's how I know the specific problem statement) and it all works except the command doesn't actually start anything. I also tried the execute_calculator_code ve...
- Tue Jul 25, 2017 1:35 am
- Forum: Software Development Kit (SDK) Questions
- Topic: [RESOLVED] KEY_ENGINE_AUTO_START problem
- Replies: 4
- Views: 10136
[RESOLVED] KEY_ENGINE_AUTO_START problem
I have a C++ gauge which drives the systems of a helicopter. The gauge works with no problems code in version 3, but in version 4, this statement: SetAction(KEY_ENGINE_AUTO_START, 1); does not start the heli. Anyone have any guidance or ideas as to what might be wrong? The configuration is correct i...