Search found 116 matches

by cannow
Mon Jun 14, 2021 4:53 pm
Forum: Prepar3D Client Application Questions
Topic: DXGI Hung device error - GTX 1080 - still
Replies: 23
Views: 25837

Re: DXGI Hung device error - GTX 1080 - still

Rob I thought this was originally vram issue , it is not as plenty of headroom on 3090. Default aircraft it happens on , Dynamic lighting on makes it worse but does fail without it just less often. I run with a PD of 1.8 , I know high but easily achievable with a 3090 . Only when exiting VR on rift ...
by cannow
Sat Jun 12, 2021 5:22 pm
Forum: Prepar3D Client Application Questions
Topic: DXGI Hung device error - GTX 1080 - still
Replies: 23
Views: 25837

Re: DXGI Hung device error - GTX 1080 - still

I am finding exactly the same exiting VR on RTX 3090 another rift s and yes awesome visuals
by cannow
Sat Oct 31, 2020 12:22 pm
Forum: Prepar3D Client Application Questions
Topic: CTD Exiting VR
Replies: 3
Views: 4842

Re: CTD Exiting VR

Cheers possibly my end . I do use envtex and that is mucking vr at moment will try without there shaders for a while see if different .Finding Single pass no longer works with envshade on 5.1 reported on there forum.
by cannow
Sat Oct 31, 2020 10:53 am
Forum: Prepar3D Client Application Questions
Topic: CTD Exiting VR
Replies: 3
Views: 4842

CTD Exiting VR

If I use my Rift S with dynamic lights on I get a CTD when exiting VR was on 5 HF2 and still present on 5.1 . PD set to 1.4.
by cannow
Thu Jul 30, 2020 4:53 pm
Forum: Prepar3D Client Application Questions
Topic: Digi Hung error exiting VR with Dynamic lights in
Replies: 3
Views: 6676

Re: Digi Hung error exiting VR with Dynamic lights in

I am finding exiting VR with dynamic lighting on causes digi hung especially on single pass hope that helps 1080ti 7.1gb in vram when exiting VR. Win V 2004 . Vr works perfect until the exit . 7.1 Gb? Out of a total of 8 Gb? Exiting VR is probably causing a spike in VRAM usage during the switch, an...
by cannow
Wed Jul 29, 2020 6:48 pm
Forum: Prepar3D Client Application Questions
Topic: Digi Hung error exiting VR with Dynamic lights in
Replies: 3
Views: 6676

Digi Hung error exiting VR with Dynamic lights in

I am finding exiting VR with dynamic lighting on causes digi hung especially on single pass hope that helps 1080ti 7.1gb in vram when exiting VR. Win V 2004 . Vr works perfect until the exit .
by cannow
Tue Jul 28, 2020 9:55 pm
Forum: Hardware Specific Questions
Topic: DXGI_ERROR_DEVICE_HUNG - further problem isolation
Replies: 8
Views: 18327

Re: DXGI_ERROR_DEVICE_HUNG - further problem isolation

I am finding exiting VR with dynamic lighting on causes digi hung especially on single pass hope that helps 1080ti 7.1gb in vram when exiting VR
by cannow
Mon Jun 29, 2020 10:47 am
Forum: Prepar3D Client Application Questions
Topic: RealityXP Popup in Virtual Reality
Replies: 4
Views: 11970

Re: RealityXP Popup in Virtual Reality

Holger it moves fine sometimes the type of windshield gets in the way realglass I believe. Move out of plane repostion , I know scary when at FL20 with no parachute so best set before flight ,
by cannow
Mon Jun 08, 2020 11:26 am
Forum: Miscellaneous
Topic: How to center GSX-menu in VR
Replies: 6
Views: 20360

Re: How to center GSX-menu in VR

I tried and worked really . Hopefully LM integrate it in to the next build
by cannow
Sun May 31, 2020 4:07 pm
Forum: Prepar3D Client Application Questions
Topic: VR Mode with Prepar3Dv5HF1 + Win10 2004 + Nvidia 446.14
Replies: 5
Views: 12288

Re: VR Mode with Prepar3Dv5HF1 + Win10 2004 + Nvidia 446.14

Agreed something is still missing. I can no longer use without bad jusdder ASW on Rift . Asw worked fine for me on 4.5 but is broken in V5 . Better performance is covering this up but for smooth VR on rift ASW must work.
by cannow
Sat May 16, 2020 9:20 am
Forum: Prepar3D Client Application Questions
Topic: P3dv5 VR sync mode
Replies: 5
Views: 8173

Re: P3dv5 VR sync mode

I find pre render best with rift s
by cannow
Fri May 15, 2020 4:38 pm
Forum: Prepar3D Client Application Questions
Topic: VR HFI Old add on
Replies: 5
Views: 10093

Re: VR HFI Old add on

For me VR hotfix 1 , I have not tried 2 as relates to fixes not needed for rift s. This was released prior to the general HF1. To use you need to deactivate VR in the p3d config
by cannow
Fri May 15, 2020 9:47 am
Forum: Prepar3D Client Application Questions
Topic: VR HFI Old add on
Replies: 5
Views: 10093

Re: VR HFI Old add on

Beau any idea why the add on dll works better and will this feed in to the next HF
by cannow
Mon May 11, 2020 8:21 am
Forum: Prepar3D Client Application Questions
Topic: VR HFI Old add on
Replies: 5
Views: 10093

Re: VR HFI Old add on

Running on the Old DLL is incredibly better on a rift not slightly. cured all my VR issuses and a pleasure to use in conjunction with HF1 .Hopefully LM can see what went wrong with the DLL in HF1.
by cannow
Sun May 10, 2020 12:58 pm
Forum: Prepar3D Client Application Questions
Topic: VR HFI Old add on
Replies: 5
Views: 10093

VR HFI Old add on

In case not seen saw this post on AVsim "After installing HF1 my performance dropped significantly, however after reapplying the original VR hotfix performance increased by around 65% (18 vs 30 FPS at egll). The original hotfix can still be downloaded here (note this had issues for Windows Mr u...