Search found 31 matches

by proussin
Fri Jan 24, 2014 2:54 pm
Forum: Prepar3D Professional Plus Client Application Questions
Topic: Missiles are not guiding to their target... what do I have to set? [VIDEO]
Replies: 6
Views: 17819

minime, I really am enjoying watching your progress. It looks like you are having great fun developing your ideas.



Best to you,



Paul
by proussin
Thu Jan 02, 2014 1:51 pm
Forum: Prepar3D Client Application Questions
Topic: UAC and scenery library
Replies: 7
Views: 11972

<r> <E>:o</E> I misread the post or I had a brain warp! How do I delete this???<br/> <br/> <br/> <br/> For security reasons Microsoft frowns on telling people to shut UAC off. As has been said you can load outside of the program files folders, or you can try to install by right clicking the installe...
by proussin
Thu Jan 02, 2014 2:23 am
Forum: Prepar3D Client Application Questions
Topic: Error when selecting old FSX aircraft in P3Dv2
Replies: 18
Views: 18978

<t>With respect to the FSX Microsoft 737 and 747:<br/> <br/> No matter what I did with the default copy the paint selection was not reliable.<br/> <br/> Sometimes the paint would be correct but then it would switch to the default white.<br/> <br/> I looked at how some planes that were supplied by LM...
by proussin
Wed Jan 01, 2014 2:32 pm
Forum: Prepar3D Client Application Questions
Topic: Error when selecting old FSX aircraft in P3Dv2
Replies: 18
Views: 18978

<t>N4GIX: You may very well be right.<br/> <br/> I checked my FSX 737 & 747 and all the paints were there.<br/> <br/> I moved the textures I mentioned to a temp folder and all the paints became white (restarted p3d v2).<br/> <br/> I moved the textures back expecting to see all the variations and...
by proussin
Wed Jan 01, 2014 4:24 am
Forum: Prepar3D Client Application Questions
Topic: Error when selecting old FSX aircraft in P3Dv2
Replies: 18
Views: 18978

<t>Look in C:\Program Files (x86)\Lockheed Martin\Prepar3D v2\scenery\Global\texture (or where ever your folder is located. Many of the files pointed to should be located there. FSX has the 747 and 737 textures and variants in this folder (Don't ask me why!).<br/> <br/> For example look for files wi...
by proussin
Wed Jan 01, 2014 3:11 am
Forum: Miscellaneous
Topic: Is airport KRZR simulated?
Replies: 1
Views: 4460

<t>I have KRZL, KRZN, KRZT, KRZZ.<br/> <br/> I do not have KRZR.<br/> <br/> <br/> <br/> I found a couple of links to download KRZR for fs2004 but have no idea if they will work for you.<br/> <br/> I googled KRZR FSX.<br/> <br/> I know nothing about the legitimacy of the links so won't post them.<br/...
by proussin
Mon Dec 30, 2013 6:57 pm
Forum: Miscellaneous
Topic: Is it allowed to sell my License?
Replies: 9
Views: 12953

You need to contact LM directly say via email. LM isn't Autodesk and may have different user agreements.



Paul
by proussin
Mon Dec 30, 2013 6:08 pm
Forum: Prepar3D Client Application Questions
Topic: [PREPAR3D v2.1 RELEASED - ISSUES RESOLVED LIST - RELEASED ON 02/11]
Replies: 519
Views: 730098

<t>Thanks for the list it is encouraging to see the work that is being done to improve the sim.<br/> <br/> I certainly hope that the poorly aliased runway markings make it onto this list for it is the first thing seen when looking at airports and once seen can't be unremembered.<br/> <br/> <br/> <br...
by proussin
Mon Dec 30, 2013 6:04 pm
Forum: Prepar3D Client Application Questions
Topic: Error when selecting old FSX aircraft in P3Dv2
Replies: 18
Views: 18978

<t>I had this identical problem and after many random trials and errors fixed it; everything is working fine now.<br/> <br/> I can't recall a precise step that I took to fix it so I suppose my post is useless except to suggest it can be fixed.<br/> <br/> Perhaps in a couple of days I will delete the...
by proussin
Sat Dec 28, 2013 5:22 pm
Forum: Prepar3D Client Application Questions
Topic: EL HIERRO DEFAULT SCENERY PROBLEM
Replies: 14
Views: 16615

<r>Here you go, this youtube video shows you how to link to an image.<br/> <br/> Edit: Funny I only expected the link to show up:).<br/> <br/> It is all some kind of black magic!<br/> <br/> Edit2: Sorry, I didn't mean to highjack the thread. I also didn't realize I could have used Edit to reduce the...
by proussin
Sat Dec 28, 2013 4:58 pm
Forum: Prepar3D Client Application Questions
Topic: EL HIERRO DEFAULT SCENERY PROBLEM
Replies: 14
Views: 16615

<r>I don't know how to set the size. Perhaps looking at the source would help.<br/> <br/> This is how I got the small picture. Replace the quotes with brackets when you create the link. I used quotes hoping the line would not embed itself into the page.<br/> <br/> "img" <URL url="http://imageshack.u...
by proussin
Sat Dec 28, 2013 4:53 pm
Forum: Prepar3D Client Application Questions
Topic: EL HIERRO DEFAULT SCENERY PROBLEM
Replies: 14
Views: 16615

It almost worked:).

Last test:



by proussin
Sat Dec 28, 2013 4:41 pm
Forum: Prepar3D Client Application Questions
Topic: EL HIERRO DEFAULT SCENERY PROBLEM
Replies: 14
Views: 16615

<r>I clicked on your link and saw the mountains you spoke of. No wonder you can't fly out:).<br/> <br/> When I went to the airport the general outlay was as PinoyAir's is but very different in scenery details.<br/> <br/> I had small mountains past the end of the runway, but not obstructing anyone's ...
by proussin
Sat Dec 28, 2013 1:18 am
Forum: Prepar3D Client Application Questions
Topic: EL HIERRO DEFAULT SCENERY PROBLEM
Replies: 14
Views: 16615

<t>You have to place your pictures on a web site. Right click on PinoyAir's picture and choose properties. You will see the link where he has his pictures stored.<br/> <br/> I have not done this myself, but I guess that you have to click the picture button just above where you type your message in a...
by proussin
Fri Dec 27, 2013 5:13 pm
Forum: Prepar3D Client Application Questions
Topic: Runway Markings flicker with small motion
Replies: 4
Views: 6939

<t>I see what I see:).<br/> <br/> <br/> <br/> The General11.fx file you speak of has no effect, at all. Initially I guessed it would too. However the general.fx file I modified is not the one you are thinking about in the ShaderHLS\General folder. It is located here ShaderHLSL\General.fx, a differen...