Search found 5 matches
- Mon Apr 19, 2021 1:26 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: Points of Interest On Compass Issue
- Replies: 2
- Views: 9637
Re: Points of Interest On Compass Issue
Hello! Yeah, that is what I am seeing. I had a rectangle area by every point of interest, so I was able to get around it by having the rectangle area's AttachedWorldObject set to the carrier and the point of interest's AttachedWorldObject set to the rectangle area. Now my rectangle areas and points ...
- Thu Apr 15, 2021 7:30 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: Points of Interest On Compass Issue
- Replies: 2
- Views: 9637
Points of Interest On Compass Issue
Hello, There seems to be an issue with the compass showing the direction of the point of interest if the point of interest is attached to a world object. I have a moving carrier and points of interest are off to the side of it. When my points of interest are attached to the carrier, I can see my poi...
- Thu Apr 15, 2021 2:35 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: Guiding user flight
- Replies: 2
- Views: 9036
Re: Guiding user flight
Hello! Thank you for your response. I guess I was just hoping there was some higher level object for guiding users that I had missed that would take care of the activation/deactivation for me on hit. By messy, I mean it just makes it a pain to add or remove points as the visualization is becoming qu...
- Wed Apr 14, 2021 7:46 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: Guiding user flight
- Replies: 2
- Views: 9036
Guiding user flight
Hello, I am trying to provide a user with markers one at a time to guide them to fly a path in order. I am using Points of Interest to guide the player through a course. In the documentation it says I should use the PointOfInterestActivationAction to change the Activated property of the point of int...
- Wed Mar 31, 2021 6:48 pm
- Forum: Scenario Development (SimDirector) Questions
- Topic: AI ignoring waypoints
- Replies: 3
- Views: 18505
Re: AI ignoring waypoints
Hello, I am also having a similar issue. Issue: The issue I am seeing is that my aircraft is not strictly following my waypoint circuit. For example, the aircraft is swinging out way off to the sides of my circuit instead of following the path. It seems like maybe the Airplane AI is overriding the w...