Search found 22 matches
- Tue Jan 25, 2022 9:19 pm
- Forum: Prepar3D Client Application Questions
- Topic: P3D 5.3 HF2 - Secondary sun reflection
- Replies: 0
- Views: 2639
P3D 5.3 HF2 - Secondary sun reflection
Just to isolate this into it's own topic, I'd like to restate the following issue mentioned earlier in https://www.prepar3d.com/forum/viewtopic.php?p=251672#p251672 Additionally to the correct bloom reflection of the sunlight, there's a secondary reflection of the sun disc that is not positioned cor...
- Fri Jan 21, 2022 7:32 pm
- Forum: Other Support Questions
- Topic: [p3d v5.3] Sun reflections in waters shifted unnaturally to one side
- Replies: 55
- Views: 53503
Re: [p3d v5.3] Sun reflections in waters shifted unnaturally to one side
Quick Update: Hotfix 2 - unchanged.
- Sun Dec 26, 2021 6:11 pm
- Forum: Other Support Questions
- Topic: [p3d v5.3] Sun reflections in waters shifted unnaturally to one side
- Replies: 55
- Views: 53503
Re: [p3d v5.3] Sun reflections in waters shifted unnaturally to one side
Hi everyone, while HF1 seems to have fixed this offset, I can still see an issue in sun reflections with EA on in HF1 Update 1. While there isn't any horizontal offset anymore, the reflection of the actual sun disc is vertically offset to it's bloom reflection. This is original shaders, happens only...
- Mon Dec 06, 2021 3:14 pm
- Forum: Prepar3D Client Application Questions
- Topic: KMCO not loading in P3Dv5.3
- Replies: 44
- Views: 37727
Re: KMCO not loading in P3Dv5.3
Here is the 5.2 BGL file that fixes it: https://wetransfer.com/downloads/986363e9244f0bf4f28972c09e9ffa8b20211206025110/77dc6c9ebea1009f41651d8742d8d72d20211206025201/9fb524?utm_campaign=WT_email_tracking&utm_content=general&utm_medium=download_button&utm_source=notify_recipient_email U...
- Sat Dec 04, 2021 11:48 pm
- Forum: Prepar3D Client Application Questions
- Topic: KMCO not loading in P3Dv5.3
- Replies: 44
- Views: 37727
Re: KMCO not loading in P3Dv5.3
No suggestion, but I can confirm this. I even reinstalled the sim from scratch while removing any trace of P3D, and even as vanilla as it can be, I observe this exact behavior. Flying there is not an issue though.
- Fri Jun 11, 2021 5:26 pm
- Forum: Prepar3D Client Application Questions
- Topic: Shift-Z working, but freezes
- Replies: 61
- Views: 70110
Re: Shift-Z working, but freezes
Five minutes into my first flight I can already confirm my biggest fear: The shift + z overlay is stuck at static values of the first set, toggling through the different sets doesn't change the values at all: https://i.imgur.com/1NRnNh8.png Also the simconnect menu ist stuck in this state: https://i...
- Fri Jun 11, 2021 1:45 pm
- Forum: Prepar3D Client Application Questions
- Topic: Shift-Z working, but freezes
- Replies: 61
- Views: 70110
Re: Shift-Z working, but freezes
I can confirm this aswell. Triggering any changes related to HTML menus (right click menu, menu bar, shift+z overlays, simconnect window) results in a more or less intense lagspike. The longest freeze occurs for me when toggling the shift+z menu from off to the first set of values. it eventually fre...
- Thu Dec 17, 2020 9:24 pm
- Forum: Prepar3D Client Application Questions
- Topic: P3D 5.1 HF1 / HTML5 Window stops responding
- Replies: 53
- Views: 112085
- Thu Dec 17, 2020 5:54 pm
- Forum: Prepar3D Client Application Questions
- Topic: P3D 5.1 HF1 / HTML5 Window stops responding
- Replies: 53
- Views: 112085
Re: P3D 5.1 HF1 / HTML5 Window stops responding
Guys, let me hijack this thread real quick for another issue that is probably related: Several people over at the FSDT forums, myself included, experience the exact same issue with the Simconnect window unresponsive and stuck at a GSX dialogue. While FSDT is sure that this is a P3D issue, I'm not co...
- Sat Nov 07, 2020 7:52 pm
- Forum: Prepar3D Client Application Questions
- Topic: 5.1 sun position / daytime not progressing
- Replies: 30
- Views: 49184
Re: 5.1 sun position / daytime not progressing
Louis, I think you have nailed down the issue. Ticking UTC at the Time and Season window is what "freezes the sun".
I can reproduce that exact behaviour. All other cases work flawlessly. Thank you both for your efforts!
I can reproduce that exact behaviour. All other cases work flawlessly. Thank you both for your efforts!
- Sat Nov 07, 2020 1:45 pm
- Forum: Prepar3D Client Application Questions
- Topic: 5.1 sun position / daytime not progressing
- Replies: 30
- Views: 49184
Re: 5.1 sun position / daytime not progressing
I may also add the important information that the issue is induced by using the time and season window in the first place. Basically once it was opened up, the sun will stop moving as soon as it is closed.
- Sat Nov 07, 2020 11:08 am
- Forum: Prepar3D Client Application Questions
- Topic: 5.1 sun position / daytime not progressing
- Replies: 30
- Views: 49184
5.1 sun position / daytime not progressing
Hi everyone, so while I'm actually really happy with 5.1, especially in terms of stability, there's still one letdown that got introduced with v5. The time of day is simply not progressing. The sun is stuck at the position I set it to. Only when opening the time and season window, the position will ...
- Wed Jul 08, 2020 8:02 am
- Forum: Prepar3D Client Application Questions
- Topic: Sun position not updating with passage of time.
- Replies: 3
- Views: 10751
Re: Sun position not updating with passage of time.
+1 on this, with both EA on and off.
Tested on a vanilla v5 HF2 install.
But I may have found a workaround: For now I am just leaving the time and season popup open, this seems to keep everything in sync. You may want to try that.
Tested on a vanilla v5 HF2 install.
But I may have found a workaround: For now I am just leaving the time and season popup open, this seems to keep everything in sync. You may want to try that.
- Tue May 14, 2019 5:54 pm
- Forum: Prepar3D Client Application Questions
- Topic: Scripted textures still not rendering correctly
- Replies: 26
- Views: 51535
- Wed Apr 24, 2019 5:45 pm
- Forum: Prepar3D Client Application Questions
- Topic: Scripted textures still not rendering correctly
- Replies: 26
- Views: 51535
Re: Scripted textures still not rendering correctly
Hi Rob, OP of the post mentioned by Alex and betatester at FSLabs here. FSL devs are aware of the issue and tried fixing it since the release of P3D v4.4. So far they couldn't find anything wrong in their implementation of the effects since it's been working flawlessly in 4.3 and is also working on ...