Search found 664 matches

by Clifton Crane
Mon Apr 15, 2019 11:32 pm
Forum: Multiplayer Specific Questions
Topic: radio comms not working in MP sessions p3d v4.4
Replies: 2
Views: 1953

Re: radio comms not working in MP sessions p3d v4.4

Hello,

The multiplayer COM voice communication should be working correctly with the latest release (v4.5). Please let us know if you still see issues.

Thank you.
by Clifton Crane
Mon Apr 15, 2019 9:12 pm
Forum: Software Development Kit (SDK) Questions
Topic: On screen text display in VR
Replies: 14
Views: 1414

Re: On screen text display in VR

You could try casting the variable in your printf to double* and then dereference it:
case REQUEST_DATA:
printf("\nData request returned: %f\n", *(double*)pObjData->dwData);
break;
by Clifton Crane
Mon Apr 15, 2019 7:00 pm
Forum: Software Development Kit (SDK) Questions
Topic: On screen text display in VR
Replies: 14
Views: 1414

Re: On screen text display in VR

Hi MicMac44, Do you receive any SimConnect exceptions? When you say you aren't being returned the value of *testVar, do you mean the value is returned but incorrect? One thing to point out is that you are calling sizeof(testVar) , this will return the size of a pointer. In this case, both the pointe...
by Clifton Crane
Thu Apr 11, 2019 8:43 pm
Forum: Software Development Kit (SDK) Questions
Topic: PBR Materials Fail to Load/Render in 3dsMax (v4.5 SDK)
Replies: 3
Views: 311

Re: PBR Materials Fail to Load/Render in 3dsMax (v4.5 SDK)

Hi DavideP3D, The issue is that the PBR shader's file path was saved out with the scene. With the update to v4.5 the SDK path has been changed as well as the shader's location. As a work around you can add "External File" directories to 3dsMax which should allow the shaders to be found: 1. In 3dsMax...
by Clifton Crane
Mon Apr 08, 2019 8:43 pm
Forum: Multiplayer Specific Questions
Topic: [Bug] v4.4 MP Host Crashes When a Player Disconnects
Replies: 4
Views: 1241

Re: [Bug] v4.4 MP Host Crashes When a Player Disconnects

Hi dexton, Does the host crash with the same setup when not using the multiplayer command line options? Instead of using the -fxml switch, have you tried using the -mp switch to specify the scenario location? Are you using shared cockpit or do you have avatar mode enabled on either machine? If so, i...
by Clifton Crane
Mon Apr 08, 2019 8:22 pm
Forum: Multiplayer Specific Questions
Topic: P3D v4.4 multiplayer
Replies: 1
Views: 214

Re: P3D v4.4 multiplayer

Hi CHUSTADT, This is currently the behavior in multiplayer. Joining players (clients) must join near the host, at an airport near the host, or at an airport of their choice (if the host allows this). If you wanted clients to be able to join at other locations (such as in a river), one option would b...
by Clifton Crane
Tue Mar 19, 2019 6:17 pm
Forum: Prepar3D Client Application Questions
Topic: Trees have wierd box around them
Replies: 4
Views: 438

Re: Trees have wierd box around them

Hi Karan.S1234, Which version of Prepar3D are you using? Is this add-on compatible with your version of Prepar3D? Have you tried clearing your shader cache? You may want to have a look at the delete generated files of the general debugging steps: https://www.prepar3d.com/forum/viewtopic.php?f=6312&t...
by Clifton Crane
Tue Mar 19, 2019 6:11 pm
Forum: Software Development Kit (SDK) Questions
Topic: On screen text display in VR
Replies: 14
Views: 1414

Re: On screen text display in VR

Hi MicMac, A PDK plugin is capable of creating a SimConnect instance, however this shouldn't be necessary. You can use the PDK's ISimObjectManager and IBaseObject interfaces to get data from the user object. You first need to QueryService the PDK to get the ISimObjectManager. Once you have the ISimO...
by Clifton Crane
Fri Mar 15, 2019 2:50 pm
Forum: Software Development Kit (SDK) Questions
Topic: LUA scripts and PBR material problems
Replies: 6
Views: 1039

Re: LUA scripts and PBR material problems

Hi SSW,

I just did a quick test with our default F-16 which has PBR materials as well as lua scripts and albedo texture swapping seems to work. Do you have any content error reports?
by Clifton Crane
Fri Mar 15, 2019 2:24 pm
Forum: Software Development Kit (SDK) Questions
Topic: LUA scripts and PBR material problems
Replies: 6
Views: 1039

Re: LUA scripts and PBR material problems

For SimObjects you can add the .lua files to a directory named "script" in your SimObject's aircraft.cfg/sim.cfg directory. You do not need to add it to texture.cfg. For example: SimObjects\Airplanes\MyAirplane SimObjects\Airplanes\MyAirplane\aircraft.cfg SimObjects\Airplanes\MyAirplane\script\MyScr...
by Clifton Crane
Tue Mar 12, 2019 6:14 pm
Forum: Software Development Kit (SDK) Questions
Topic: LUA scripts and PBR material problems
Replies: 6
Views: 1039

Re: LUA scripts and PBR material problems

Hi SSW, Lua scripting is supported by PBR materials. Do other PBR material properties work with your script? Does the PBR material itself render correctly? Script locations can also be added by using the add-on.xml method. Also, if the script is being used on a SimObject the scripts can be added loc...
by Clifton Crane
Thu Feb 28, 2019 10:25 pm
Forum: Scenario Development (SimDirector) Questions
Topic: Can't find a Scenario Scenery Object Option
Replies: 4
Views: 729

Re: Can't find a Scenario Scenery Object Option

Hi Stilletto2, I think I may have misunderstood. It now sounds like you are placing and exporting the scenery objects to BGL and not placing them in a structured scenario. If that's the case the Mobile Scenery solution will not work and you will have to update the exported XML file yourself and then...
by Clifton Crane
Thu Feb 28, 2019 7:34 pm
Forum: Scenario Development (SimDirector) Questions
Topic: Can't find a Scenario Scenery Object Option
Replies: 4
Views: 729

Re: Can't find a Scenario Scenery Object Option

Hi Stilletto2, Do you mean that autogen is being removed from the surrounding area of the scenery object? I don't think there is a flag to prevent this from happening from within SimDirector, however you can try placing the objects as Mobile Scenery objects instead. Mobile Scenery objects will proba...
by Clifton Crane
Tue Feb 26, 2019 4:55 pm
Forum: SimConnect Interface Questions
Topic: [RESOLVED] P3D 4.4 created issues when attaching objects
Replies: 3
Views: 1447

Re: P3D 4.4 created issues when attaching objects

Hi Oliver,

Can you confirm this worked in v4.3 or have you narrowed this down to a specific version where this stopped working?
Thanks.
by Clifton Crane
Tue Feb 26, 2019 2:23 pm
Forum: Multiplayer Specific Questions
Topic: not seeing the correct aircraft
Replies: 2
Views: 757

Re: not seeing the correct aircraft

Hello,

Which version of P3D v4 are you using? Can you ensure that the aircraft is selectable on both machines and double-check that the aircraft titles are the same?

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