Search found 161 matches

by 105OE
Tue Dec 12, 2023 10:11 am
Forum: Development Showcase
Topic: Meteor FL.53
Replies: 0
Views: 54495

Meteor FL.53

Not sure if anybody would be interested in this Italian 1950s fully aerobatic airplane. Literally every nut and bolt has been modelled with blender on this airplane. https://www.aerofly.com/community/forum/index.php?user-post-list/58547-fl54/ Other airplanes could be designed as well of course: http...
by 105OE
Wed Feb 19, 2020 4:11 am
Forum: Prepar3D Client Application Questions
Topic: Landing Gear and Flap Hesitation
Replies: 12
Views: 20116

Re: Landing Gear and Flap Hesitation

Maarp wrote: Wed Feb 19, 2020 1:59 amLooks like this was the problem in this case. Thanks for the heads up!
Great :)
Note: When flying jets you usually extend the gear as late as possible on approach due to drag, noise and comfort reasons.
The first stage or stages of flaps are usually extended before the gear.

Hope this helps.
by 105OE
Sun Feb 16, 2020 7:31 pm
Forum: Prepar3D Client Application Questions
Topic: Landing Gear and Flap Hesitation
Replies: 12
Views: 20116

Re: Landing Gear and Flap Hesitation

Martyson wrote: Sun Feb 16, 2020 4:09 pmTest the P3D aircraft and report results.
For example, try the default LM P3D Mooney Bravo.
What's the point of testing if you don't fly this aircraft?
Do you know if the default Mooney has gear damage built into the FDE?
Another question is if aircraft damage is enabled?
by 105OE
Sun Feb 16, 2020 1:53 pm
Forum: Prepar3D Client Application Questions
Topic: Landing Gear and Flap Hesitation
Replies: 12
Views: 20116

Re: Landing Gear and Flap Hesitation

Gear/flap overspeed? On many add-ons e.g. the gear simply doesn't extend if you exceed VLE.
by 105OE
Thu Jan 10, 2019 2:40 pm
Forum: Prepar3D Client Application Questions
Topic: [RESOLVED] F-16 HUD symbology (font) in v4.4 - smaller?
Replies: 6
Views: 10048

Re: F-16 HUD symbology (font) in v4.4 - smaller?

Just changed the font back to Arial and it's way better now.
Noticed that in there's a typo in the HUD.xml but I don't know how it affects the HUD.

Line 2064 says font="glassga" instead of "Glass Gauge"
by 105OE
Thu Dec 13, 2018 4:21 am
Forum: Simulation Object Development Questions
Topic: Exposed Fuelflow -> N1 controller table in .air file ?
Replies: 19
Views: 59970

Re: Exposed Fuelflow -> N1 controller table in .air file ?

Ah, now things are starting to make sense, since I do have a 154b table. I'm using AAM and 154b is simply a table without any entries or the ability to edit the table. Opening this new airfile with AirEd results in an editable Hex file. Since I have no idea about editing hex files and if it's possib...
by 105OE
Wed Dec 12, 2018 3:08 pm
Forum: Simulation Object Development Questions
Topic: Exposed Fuelflow -> N1 controller table in .air file ?
Replies: 19
Views: 59970

Re: Exposed Fuelflow -> N1 controller table in .air file ?

That's really frustrating. I've even tried with the user account settings set to minimum. No joy. Maybe I am blind. What's the number of the new table?
by 105OE
Wed Dec 12, 2018 3:04 pm
Forum: Prepar3D Client Application Questions
Topic: autogen and scenery draw distance low-extreme?
Replies: 2
Views: 5443

Re: autogen and scenery draw distance low-extreme?

Not yet checked with add-on airports. This occurs with default PAEN/PAHO.
by 105OE
Wed Dec 12, 2018 10:07 am
Forum: Prepar3D Client Application Questions
Topic: autogen and scenery draw distance low-extreme?
Replies: 2
Views: 5443

autogen and scenery draw distance low-extreme?

How, or with which parts of the scenery is this supposed to work? I've tried the low setting and when flying e.g. an ILS into PAHO or PAEN, the apron pops up at 4.5NM (which is already close to the airport). Flying another NM, the taxiways pop up. Switching the autogen and scenery draw distance from...
by 105OE
Wed Dec 12, 2018 6:30 am
Forum: Prepar3D Client Application Questions
Topic: Runway lights still popping in v4.4
Replies: 12
Views: 17843

Re: Runway lights still popping in v4.4

A bit OT but what was even more interesting is the completely wrong PAPI indication.
The approach was flown way too low with a full deflection fly up indication on the HSI GS, but the PAPI showed 4 white, indicating that he was way too high.
by 105OE
Wed Dec 12, 2018 3:18 am
Forum: Simulation Object Development Questions
Topic: Exposed Fuelflow -> N1 controller table in .air file ?
Replies: 19
Views: 59970

Re: Exposed Fuelflow -> N1 controller table in .air file ?

I have the SDK installed together with p3d, afsd etc. on a dedicated SSD. The SDK has its own directory on this SSD and when using the command prompt I get this: F:\p3d sdk\Simulation Objects\Flight Model>asm2air samples\turbopropsample.asm Microsoft (R) AIR File Compiler Version 8.01 Copyright (C) ...
by 105OE
Tue Dec 11, 2018 6:37 pm
Forum: Simulation Object Development Questions
Topic: Exposed Fuelflow -> N1 controller table in .air file ?
Replies: 19
Views: 59970

Re: Exposed Fuelflow -> N1 controller table in .air file ?

Thanx for testing. I've downloaded the 4.4 SDK and was simply right-clicking on the asm file and it was definitely converted with the new 4.4 asm2air.exe. I'll re-download and re-install the 4.4 SDK and try again…. When you converted the asm file you did still have table 545 and no new 1532 table? e...
by 105OE
Tue Dec 11, 2018 5:12 pm
Forum: Simulation Object Development Questions
Topic: Exposed Fuelflow -> N1 controller table in .air file ?
Replies: 19
Views: 59970

Re: Exposed Fuelflow -> N1 controller table in .air file ?

I did a line by line comparison with other turboprop files and the only engine related differences I could find are that table 545 (fuel px) is now gone and 1532 (epr) has been added.
by 105OE
Tue Dec 11, 2018 8:04 am
Forum: Hardware Specific Questions
Topic: [RESOLVED] What Controller?
Replies: 7
Views: 12927

Re: What Controller?

Thrustmaster T16000M. The best and most precise joystick I ever had.