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Prepar3D
Prepar3D
What Is New
What's New in Prepar3D v6.0
What's New in Prepar3D v5.4
What's New in Prepar3D v5.3
What's New in Prepar3D v5.2
What's New in Prepar3D v5.1
What's New in Prepar3D v5.0
What's New in Prepar3D v4.5
What's New in Prepar3D v4.4
What's New in Prepar3D v4.3
What's New in Prepar3D v4.2
What's New in Prepar3D v4.1
What's New in Prepar3D v4.0
What's New in Prepar3D v3.4
What's New in Prepar3D v3.3
What's New in Prepar3D v3.2
What's New in Prepar3D v3.1
What's New in Prepar3D v3.0
What's New in Prepar3D v2.5
What's New in Prepar3D v2.4
What's New in Prepar3D v2.3
What's New in Prepar3D v2.2
What's New in Prepar3D v2.1
What's New in Prepar3D v2.0
What's New in Prepar3D v1.4
What's New in Prepar3D v1.3
What's New in Prepar3D v1.2
What's New in Prepar3D v1.1
What's New in Prepar3D v1.0
Activate Prepar3D
Activate Prepar3D
Getting Help
Getting Help
Backwards Compatibility
Advanced Configuration
Scenario
Scenarios
Vehicle
Vehicles
Vehicle and Avatar Selection
Avatar Mode
Usage
Cockpit Basics
Fueling and Loading Aircraft
Controlling the Engine
Setting Failures
Using Autopilot
Using the Kneeboard
Using the Radios
Navigation
Navigation Overview
Airport
Airport Overview
Flight Planner
Flight Planner
Map
Map
ATC
ATC Overview
ATC Introduction
ATC Defined
ATC Use
ATC VFR
ATC IFR
ATC Airspace
ATC Other Services
ATC Real-World Differences
ATC Operations
ATC Glossary
GPS
GPS Overview
Visual Flight Path
Visual Flight Path
World
World
Time Preview
Time Preview
Date and Time
Date and Time
Weather
Weather
Aviation Weather Basics
Weather Themes
User-Defined Weather
Scenery Library
Scenery Library
Options
Options Overview
General
Application
Information
Realism
Sound
Traffic
Graphics
Display
World
Lighting
Weather
Controls
Controls Overview
Using the Keyboard
Using the Mouse
Using an Xbox 360 Controller
Using a Joystick
Using Voice Controls
Controller Troubleshooting
Advanced Controller Troubleshooting
Add-ons
Add-ons
Views
Views
Multiple Monitor Configuration
Observer View
Custom Camera
Custom Camera UI
Post-Processes
Display and View Group
Display and View Group
EasyBlend™
Multichannel
Multichannel
Analysis
Analysis Overview
Flight Analysis
Pilot Record
Simulation Recording and Playback
Instant Replay
Network
Network Overview
Multiplayer
Multiplayer Overview
Hosting a Session
Joining a Session
On a Local Area Network
Multiplayer Settings
Sharing an Aircraft
Chat
ATC
ATC Panels
Racing
Sample Network Configuration Files
Distributed Interactive Simulation (DIS)
Distributed Interactive Simulation (DIS)
High Level Architecture (HLA)
High Level Architecture (HLA)
Common Image Generator Interface (CIGI)
Common Image Generator Interface (CIGI)
Virtual Reality
Virtual Reality
Virtual Reality Tuning Guide
Tools
Tools Overview
Developer Menu
HTML5 Inspector
Glossary
Glossary
Software Development Kit (SDK)
Prepar3D SDK
Content Error Reporting
Modeling
3ds Max
3ds Max Overview
3ds Max Setup
3ds Max Tutorial
Tools
3ds Max Tools Overview
Modeling
New Aircraft Procedures
Texturing Aircraft Models
Modeling Materials
PBR Materials
Modeling File Formats
Jetway Modeling
Animation Tags
Images
Samples
CloudArtFilesAllOne.xml
aircraft.cfg
Oil Rig.x
Oil Rig.xanim
Special Effects
Special Effects
Simulation Objects
Simulation Objects
Aircraft Configuration Files
Flight Models
Notes on Aircraft Systems
Simulation Object Configuration Files
Sound Configuration Files
Sensor Configuration
Weapon Systems
Weapon Systems
Weapon Creation
ISimObject Weapon Systems
Weapon Configuration Settings
Weapon SimObject Creation
Weapon Visual Effects
Gun
Gun System
Weapon
Weapon Aerodynamics
Weapon Guidance
Weapon Propulsion
Weapon Attachment
Weapon Attachment
Weapon Attachmnent Tutorial
References
Weapon Global Configuration Settings
Weapon SimVars
Weapon Systems Events and Keys
Weapon Systems User Interaction
AIR Samples
JetSample.asm
PistonHeloSample.asm
PistonSample.asm
TurbineHeloSampleType1.asm
TurbineHeloSampleType2.asm
TurboPropSample.asm
Panels and User Interface
Panels
Panels Overview
Panel and Gauge Artwork
Panel Configuration Files
Gauges
Gauges Overview
XML Gauges
XML Gauges Overview
XML Gauges Tutorial
XML Gauges Reference
XML Gauge Maps
C Gauges
C++ Gauges Overview
Samples
Cabin Comfort Sample
Cabin Comfort Gauge Sample
CabinComfort XML.xml
Cabin Comfort - panel.cfg
Cabin_Comfort.cpp
Cabin_Comfort_Def.def
C Gauge Sample
C++ Gauge Sample
CGaugeSample.h
CGaugeSample.cpp
CGaugeSample.rc
Sample: CGaugeSample.Attitude.hpp
Sample: CGaugeSample.Control_Surfaces.hpp
Sample: CGaugeSample.FlightMap.hpp
Sample: CGaugeSample.Fuel.hpp
Sample: CGaugeSample.Fuel_Selector.hpp
Sample: CGaugeSample.Temperature.hpp
Sample: CGaugeSample.Whiskey.hpp
References
Gauges API
missionpanels.cfg
gps_info.h
Token Variables
GPS variables
Gauge Colors
Help IDs
Tooltips
Scaleform
Scaleform Overview
Scaleform Panel Content
Scaleform Panel Content Tutorial
Html5
HTML5 Overview
World
Scenery
Scenery Overview
Terrain
Terrain Overview
Terrain Tutorial
Vector Shape Properties GUIDs
Samples
DayNight_Variations.inf
DeathValley_Elevations.inf
EXXVHHX.xml
FLX7824.xml
FLXVHHX.xml
FWX7824.xml
HGX7824.xml
HLX7824.xml
HPX7824.xml
LandClass_AutoWeightedMajority.inf
LandClass_Dither.inf
LandClass_ManuallyWeightedMajority.inf
LandClass_PointSample.inf
LandClass_SimpleMajority.inf
MillenniumImage.inf
millenniumimage_water_blend.inf
multichannel_multisource.inf
PKX7824.xml
RDX7824.xml
RRX7824.xml
STX7824.xml
UTX7824.xml
Traffic
Traffic Toolbox
Configuring Surface Vehicle Traffic
Samples
countries_regions.csv
p3d.Airports.dat
p3d.BoatTypes.csv
routes.csv
terminals.csv
Weather Systems
Weather Systems
Autogeneration
Autogeneration
Scripting
Scripting Overview
RPN Scripting
Lua Scripting
SimConnect API
SimConnect API Overview
Managed SimConnect Projects
C++ SimConnect Projects
C++ SimConnect Project Tutorial
References
SimConnect References
General Functions
SimObject Functions
View Functions
World Functions
Scenario Functions
Analysis Functions
Structures and Enumerations
Key Strings
Configuration Files
SimConnect Configuration
Sample: SimConnect.ini
Sample: SimConnect.cfg
Sample: SimConnect.xml
External SimObject
ExternalSim Overview
External SimObject Example
Samples
Samples
Sample: AIObjects.cpp
Sample: AITraffic.cpp
Sample: CameraSystem.cpp
Sample: ChangeVehicle.cpp
Sample: ClientEvent.cpp
Sample: CockpitCamera.cpp
Sample: DialogBoxMode.cpp
Sample: ExternalSim.cpp
Sample: FacilitiesData.cpp
Sample: InputEvent.cpp
Sample: JoystickInput.cpp
Sample: MenuItems.cpp
Sample: MissionAction.cpp
Sample: NoCallback.cpp
Sample: OpenClose.cpp
Sample: PauseMonitor.cpp
Sample: RequestData.cpp
Sample: ReservedKey.cpp
Sample: ScenerySettings.cpp
Sample: SendEventA.cpp
Sample: SendEventB.cpp
Sample: SendEventC.cpp
Sample: SetData.cpp
Sample: SystemEvent.cpp
Sample: TaggedData.cpp
Sample: textmenu.cpp
Sample: ThrottleControl.cpp
Sample: TrackingErrors.cpp
Sample: VariableStrings.cpp
Sample: WeatherStation.cpp
Sample: WindowsEvent.cpp
Sample: Managed AI Destroyer
Sample: AI_Waypoints.cs
Sample: ManagedChangeVehicle.cs
Sample: Client Event.cs
Sample: Data Request.cs
Sample: Facility Request.cs
Sample: MainWindow.xaml.cs
Sample: ObserverControl.cs
Sample: System Event.cs
Sample: View.xaml.cs
Sample: ManagedDataRequest.vb
Sample: DataHarvester.cpp
Sample: ScenarioController.cs
Prepar3D Development Kit (PDK) API
Prepar3D Development Kit (PDK) API
Service Providers
PDK
PDK Types
ISimObject
Rendering Services
Weather System Service
Visual Effect Service
Window and Camera Services
Event Service
Global Data Service
Data Load Helper
Air-To-Ground Radar Service
Panel System Service
Environment Force Service
Library Object Data
Icon Service
Voice Control Service
IEngineSystem
Scenario Manager Service
Configuration Service
Controllable Camera
Menu Service
Network Services
Recording Service
Reporting Service
Sim Property Service
Sound Service
Virtual Reality Service
World Object Service
ISimObjects
SimObject API Overview
SimObject API Content Creation
SimObject API Debugging
Samples
PDK Samples Overview
Targeting Pod Sample
Targeting Pod Sample
Radar Sample
Radar Panel Callback Sample
Custom Lights Sample
Custom Lights Sample
Texture and Effect Render Plug-in Sample
Texture and Effect Render Plug-in Sample
DLLMain.cpp
D3D11SampleInlineRenderer.h
D3D11SampleInlineRenderer.cpp
Example.fx
panel.cfg
Cameras.cfg
Picking Sample
Picking Sample
Linux Simulation Integration Sample
Linux Simulation Integration Sample
Camera Sample
Camera Sample
Camera.def
DLLMain.cpp
Custom PDK Objects
Custom PDK Objects
Cameras
Custom Post-process
Camera Configuration
Samples
Camera Configuration
Fixed Camera Test
Mooney Bravo Cameras
PanRateTest-text.txt
PostProcessedViews-text.txt
Fisheye Sample
fisheye.xml
fisheye.psh
Add-ons
Add-ons Overview
Add-on Packages
Add-on Instructions for Developers
Add-on Configuration Files
Add-on Configuration File Formats
References
Creating Cabinet Files
Configuration Files
Scenery Configuration File
Terrain Configuration File
Icon Configuration
User Interface
User Interface Configuration
Map Overlays
Window Configuration
Menu Configuration
Variables
Variables Overview
Simulation Variables
Custom Variables
Environment Variables
Gauge Variables
Key Variables
Local Variables
Mouse Variables
Material Variables
Object Variables
Program Variables
Scenario Variables
Resource Variables
Units Of Measurement
Event IDs
Library Objects
Library Objects Overview
Aircraft and Helicopters
Boats
Cities
Global Objects
Ground Vehicles
Scenario Tools
SimDirector
SimDirector Overview
SimDirector Course
SimOperator
SimOperator Overview
SimOperator Tutorial
Components
Windows
Controls Overview
Settings
Samples
Samples
Scenario Tool Examples
Camera - Virtual Cockpit Example.xml
Multiplayer and SimOperator Base Scenario.xml
Tic-Tac-Toe Script Example.xml
Tampa Bay Tour.xml
Emergency
CAP.xml
FoulWeather.xml
Missing_Coworker.xml
TheDeep.xml
Tutorials
Basics_of_Flight.xml
Checklist and Startup Procedure Demonstration.xml
Checklist and Startup Procedure Evaluation.xml
Finding_Your_Way.xml
First_Takeoff.xml
Helicopter_Basics.xml
Helicopter_Maneuvers_1.xml
Helicopter_Maneuvers_2.xml
Helicopter_Takeoff_and_Landing.xml
Introduction_to_Mountain_Flying.xml
Taxi, Takeoff, Air Maneuvers, and Landing.xml
References
Scenario Files
Scenario Objects
Scenario Scripting
AI Behaviors