Congratulations to Adam M. from Poland and Dylan M. from Canada for winning our first ever screenshot contest! We were amazed by the number of quality submissions which made narrowing down two winners quite a challenge. Thanks for participating and for your continued support!
To celebrate the new release of Prepar3D v4.1 we are launching our first ever screenshot contest. We encourage our entire community to participate in staging and capturing screenshots that show off Prepar3D v4’s new capabilities. The screenshots will be featured on Prepar3D.com and in other media, and the creators of the two winning screenshots will receive an extremely exclusive Prepar3D v4 Developer polo shirt! Links to Prepar3D v4 screenshots must be sent to firstname.lastname@example.org by December 5th, 2017. The screenshots should be sent as a publicly accessible link (URL) with a short description. If any add-ons are used, please include
Prepar3D v4.1 is available now! The Prepar3D team is excited to release the first update to v4! We have been hard at work building upon the major changes made in version 4 to continue making Prepar3D the most feature-rich, stable, and performant training platform available. This release includes numerous enhancements, new features, and bug fixes based on user and developer feedback. Virtual Reality (VR) is now available in any view and includes an interactive mouse pointer enabling cockpit interaction. Aircraft interiors are brought to life with support for 4k textures and cockpit rain effects. Many updates were made to further
Members of the Prepar3D development team will host a Reddit AMA on Tuesday September 26th from 1-2 PM EDT. Feel free to join the live discussion as we answer any questions you may have regarding Prepar3D development, Flight Simulation, working at Lockheed Martin, and anything in-between. We will post additional information on the day of the event so stay tuned! A link to the event is now on the Lockheed Martin Twitter page: https://twitter.com/LockheedMartin
The new September/October issue of PC Pilot is now available! Prepar3D v4 is featured as this issue’s cover story including a full review. More details on this release can be found on PC Pilot’s website here. Originally launched in 1999, PC Pilot is the world’s best selling flight simulation magazine. More information on PC Pilot including how to get the latest issue can be found on their website http://www.pcpilot.net/.
Bergen Community College in Paramus, New Jersey is leading the way in creating experimental unmanned technology and they are using Prepar3D® as one of the foundational technologies to achieve it. Equipped with the state-of-the-art Prepar3D simulation platform, 3/D printers, engineering computer assisted drafting software, and a cultivated staff of professors, students began to create blueprints for a novel aircraft: the UV-4 V/STOL UAV unmanned vehicle. Find out more about this unique and ambitious STEM effort here.
The Prepar3D team is excited to announce the first Hotfix update to Prepar3D v4.0 (188.8.131.5286). It can be downloaded immediately from the Purchased Downloads section of the website. It addresses many reports and requests from our forum users. For those that are interested in updating, only the Client installer is required for most fixes present in Prepar3D v4.0 Hotfix 1. The Content, Scenery, and SDK installers are optional. Each fix listed below is categorized per installer. Please note you must first have Prepar3D v4 installed to utilize any of the standalone installers (Client, Content, and Scenery). To install the new
Prepar3D v4 is now available for purchase and digital download directly at the Prepar3D Store! The Prepar3D v4 release brings many exciting changes and enhancements to the platform. This new release completely changes the simulation landscape with a comprehensive baseline update to a 64-bit architecture. Higher resolution visuals, more objects, increased data precision, larger scenarios, and improved performance are now all possible at levels never seen before in the product’s history. The sky’s not the limit! Additionally, the Prepar3D v4 release brings dynamic lighting, rain/snow particles, global 3D trees, increased autogen draw distances, a fully reworked software development kit (SDK),
Lockheed Martin is proud to announce that the next generation of simulation and training will start on May 30, 2017 with the public release of Prepar3D v4. The release culminates over eight years of Lockheed Martin development and welcomes major enhancements and new capabilities. Prepar3D v4 completely changes the simulation landscape with a comprehensive baseline update to a 64-bit architecture. Higher resolution visuals, more objects, increased data precision, larger scenarios, and improved performance are now all possible at levels never seen before in the product’s history. The sky’s not the limit! Additionally, the release brings dynamic lighting, rain/snow particles, global
fsAerodata is the first product for flight simulation that enables a global update of the built-in default aeronautical database in Prepar3D to current real world conditions. Updates follow regular 28-day AIRAC cycles. The fsAerodata service includes an update of every documented navigational aid, airways, airspace and airport approaches, including SIDs and STARs. If you want to flight real world approaches, execute realistic world routes, have all latest data on navigation map or use a default GPS/FMS with a full simulator database, then fsAerodata is your choice. Source data is supplied by Navigraph and is compiled and converted every AIRAC cycle.