Prepar3D® Showcased at GameTech

Prepar3D ® – Lockheed Martin’s mid-fidelity visual simulation software – demonstrated its strategic role in the future of serious training at this year’s Defense GameTech Users’ Conference in Orlando. The annual conference is the centerpiece of an effort by the Department of Defense to advance game and virtual world technologies to improve training and human performance. For Lockheed Martin representatives Martile Allen and Wes Bard from the Prepar3D ® development team, it was an opportunity to show potential users the true value of what the powerful, mid-fidelity software could add to a training program. “At the end of the day,

Prepar3D 1.1 Release update

We should be announcing the release date for version 1.1 of Prepar3D very soon.   I thought I would take a little bit of space to let you know of the changes and fixes in this release. This is not the finalized list, but pretty close to it.  There will be a complete changelog available to reflect the final 1.1 release version. New Features Multi-Touch support added Multi touch on single touchpanels and across multiple touchpanels New functionality to Save and Load Custom Control configurations New SimConnect APIs Added to support enhanced development Synchronous SimConnect Allows for “blocking” callbacks, meaning that the