Multichannel - how to configure communication between server and clients
Posted: Sun Mar 03, 2019 2:20 pm
Hi
I have a home cockput with a multichannel set up running 1 server with P3d V4.4/Prosim and 3 Client computers for visuals.
The landing lights of the Prosim Pro flight model is only working on the server and not on the clients, even though the landing lights are part of the flight model installed on all computers.
I have tried to search the internet on how to sync the landing lights on the client computers, but so far without any luck. There seems to be limited info on the multichannel set up available on the internet.
Apparently the Prosim Pro flight model landing lights use simconnect to communicate with P3d on the server, but these signals are not, somehow, visual on the clients.
I would like to know if there is a way of configuring the signals running from the server (running P3D and Prosim) directly to the client computers.
Will simconnect work a a way of communicating directly with the client visuals?
Is it possible to use FSUIPC/WideFS to communicate directly with the client visuals? E.g. with lua files on the clients?
If yes, how would this set up be configured?
If it is not possible to use any of the above, how is it possible, within the Multichannel configuration, to add the landing lights together with all the other visuals being transferred to the clients?
Looking forward to learn more about multichannel!!
I have a home cockput with a multichannel set up running 1 server with P3d V4.4/Prosim and 3 Client computers for visuals.
The landing lights of the Prosim Pro flight model is only working on the server and not on the clients, even though the landing lights are part of the flight model installed on all computers.
I have tried to search the internet on how to sync the landing lights on the client computers, but so far without any luck. There seems to be limited info on the multichannel set up available on the internet.
Apparently the Prosim Pro flight model landing lights use simconnect to communicate with P3d on the server, but these signals are not, somehow, visual on the clients.
I would like to know if there is a way of configuring the signals running from the server (running P3D and Prosim) directly to the client computers.
Will simconnect work a a way of communicating directly with the client visuals?
Is it possible to use FSUIPC/WideFS to communicate directly with the client visuals? E.g. with lua files on the clients?
If yes, how would this set up be configured?
If it is not possible to use any of the above, how is it possible, within the Multichannel configuration, to add the landing lights together with all the other visuals being transferred to the clients?
Looking forward to learn more about multichannel!!