[P3D v2] Very thin stick-shaped objects on the ground

Other problems or issues not covered by other troubleshooting topics.
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takuya14
Posts: 3
Joined: Wed Jun 18, 2014 12:03 pm

Post by takuya14 »

Thank you very much for your quick reply.



I am grad to get useful information from you.

I will examine how to get rid of these objects by changing graphics settings.
kandoit
Posts: 284
Joined: Wed Jan 16, 2013 12:25 pm

Post by kandoit »

i get them at times horisontal in the sky above the ground i think is to do with the refesh of the screen and the video card not compleaty clearing if i move in and out of cockpit thay dispear could be on max load at that point in time.
takuya14
Posts: 3
Joined: Wed Jun 18, 2014 12:03 pm

Post by takuya14 »

Thank you very much for your quick reply.



I am grad to get useful information from you.

I will examine how to get rid of these objects by changing graphics settings.
takuya14
Posts: 3
Joined: Wed Jun 18, 2014 12:03 pm

Post by takuya14 »

I found that those objects were bridge piers of highways.

I also found that as I climbed higher, they looked as if they were extending up to the sky.



When I changed density of scenery to the lower(very sparse), bridges and those objects(maybe "piers") disappeared.



I would be grad if the development team could improve this phenomenon.



Thank you.
jostytosty
Posts: 149
Joined: Sat Jul 05, 2014 1:45 pm

Post by jostytosty »

I a sense I'm glad you have these things to, so it is not only my setup. I am not convinced it is bridges, ve got them floating in the sky with no apperent attachment to the ground. It does have to do something with scenery though. I will do a lot of expirimenting to find out when they wil dissapear.
G.K.
Posts: 38
Joined: Wed Apr 02, 2014 4:37 pm

Post by G.K. »

Stretched bridge columns at altitude was a known problem with v2.2 and it still happens in v2.3 on my PC.
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Qatsi58
Posts: 90
Joined: Mon Nov 25, 2013 6:58 pm

Post by Qatsi58 »

I too noticed it is still present in 2.3



You can switch it off by renaming Extrusions.spb in the Autogen folder to something else.
G.K.
Posts: 38
Joined: Wed Apr 02, 2014 4:37 pm

Post by G.K. »

Thanks for that suggestion Qatsi, I will give it a go.
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