Flylogic Buochs Problem in P3D4

Other problems or issues not covered by other troubleshooting topics.
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Blaunarwal
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Flylogic Buochs Problem in P3D4

Post by Blaunarwal »

Hello

I have an odd case and need some help. Flylogics Buochs (LSZC) scenery has been declared Prepar3d v4 compatible. They didn't update the installer. It is possible to just change the directory. If I use it in P3D3.4 it works as it should. In P3D4 it's missing the textures for the taxiways and parking areas. They are not drawn by the ADE file, which uses the path type only, not the taxi way. So it's not a matter of drawing flags, what would be a problem in 3.4 too.

Since the scenery does not have files in scenery\world\scenery I then just changed the path to the folder of the scenery in P3D3.4 for P3D4. The result is still the same.

Below are some pictures.

I asked flylogic. They suggested to use CHPROX too, to fix the problem. This is a foto scenery of Switzerland with mesh and objects.
First, this did not help, second this foto scenery is not a prerequisite for the scenery. I did not get further help from there.

Is there a debug function in P3D4 to check, if all bgl files are loaded?
Does P3D4 handle sceneries different than P3D3.4? There are only .bgl, .dds and .agn files.
Do someone have the same scenery working in P3D4?
Any Idea, what is happening?

Looking forward to suggestions. Thanks.

Dan

P3D3.4 (with taxiway and parking textures)
Image

P3D4 (missing ground textures)
Image
i7- 13900K, 64 GB DDR-5 SDRAM, Gigabyte Aorus Z790 Elite AX, KFA2 GeForce RTX 3090 SG 1-Click OC (24GB)
https://sites.google.com/view/dans-p3d-mods
l3j3rm
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Joined: Thu Nov 03, 2011 9:17 am

Re: Flylogic Buochs Problem in P3D4

Post by l3j3rm »

Hello,

I own this scenery too (with Switzerland Pro X). I'll try to do some testing this evening and will come back to you as soon as possible with the results.
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Blaunarwal
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Re: Flylogic Buochs Problem in P3D4

Post by Blaunarwal »

I'm looking forward to it and wonder, if it's displayed perfectly on your system. The seller sais, it works well in P3D4.

Cheers

Dan
i7- 13900K, 64 GB DDR-5 SDRAM, Gigabyte Aorus Z790 Elite AX, KFA2 GeForce RTX 3090 SG 1-Click OC (24GB)
https://sites.google.com/view/dans-p3d-mods
l3j3rm
Posts: 4
Joined: Thu Nov 03, 2011 9:17 am

Re: Flylogic Buochs Problem in P3D4

Post by l3j3rm »

Hello,

Sorry for the delay...
I've tested this scenery both with P3DV3 and P3DV4 and I have the same results as you: P3DV3 is OK but some ground textures are gone with P3DV4.
By the way, I use Switzerland Pro.
I'll contact the support for this scenery and we will see.
Best regards.
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Blaunarwal
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Re: Flylogic Buochs Problem in P3D4

Post by Blaunarwal »

Thanks, then we are already two.

The vendor of flylogic wrote to me, on his P3D4 Buochs works. He promised to forward the problem to the developer of the scenery.

Cheers

Dan
i7- 13900K, 64 GB DDR-5 SDRAM, Gigabyte Aorus Z790 Elite AX, KFA2 GeForce RTX 3090 SG 1-Click OC (24GB)
https://sites.google.com/view/dans-p3d-mods
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Blaunarwal
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Re: Flylogic Buochs Problem in P3D4

Post by Blaunarwal »

Never got an answer from Flylogic nor the developer of Buochs X. Wrote again a mail to ask, what happens.
i7- 13900K, 64 GB DDR-5 SDRAM, Gigabyte Aorus Z790 Elite AX, KFA2 GeForce RTX 3090 SG 1-Click OC (24GB)
https://sites.google.com/view/dans-p3d-mods
l3j3rm
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Joined: Thu Nov 03, 2011 9:17 am

Re: Flylogic Buochs Problem in P3D4

Post by l3j3rm »

Me neither...We have no choice but to wait.
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