Making FSX 737-800 ditchable

For topics related to the creation of simulation objects (SimObjects). This includes development of aircraft, ground, and maritime vehicles.
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bakadave
Posts: 1
Joined: Fri May 02, 2014 12:31 pm

Post by bakadave »

Hello!



I'm flying the default FSX 737-800 in P3D and was wondering if it can be ditched in water. Since I couldn't do it (eneded up crashing no matter how smooth the touchdown) I started messing around with the aircraft.cfg and added float points to the model. The airplane does behave differently upon contact but while slowing down it sinks into the water and up comes the crash message.

Any ideas?



Quote:
[contact_points]

(...)

//FLOATS

point.3=3, 0, -16.1, -2.50, 2200, 0, 0.000, 0.00, 0.85, 1.3, 0.95, 0.0, 0.0, 5, 0.0, 0.0 //left eng

point.4=3, 0, 16.1, -2.50, 2200, 0, 0.000, 0.00, 0.85, 1.3, 0.95, 0.0, 0.0, 6, 0.0, 0.0 //right eng

point.5=3, 40.85, -2.30, -4.50, 2200, 0, 0.000, 0.00, 0.85, 1.3, 0.95, 0.0, 0.0, 4, 0.0, 0.0 //nose_L

point.6=3, 40.85, 2.30, -4.50, 2200, 0, 0.000, 0.00, 0.85, 1.3, 0.95, 0.0, 0.0, 4, 0.0, 0.0 //nose_R

point.7=3, -43.00, -3.10, -3.80, 2200, 0, 0.000, 0.00, 0.85, 1.3, 0.95, 0.0, 0.0, 9, 0.0, 0.0 //tail_L

point.8=3, -43.00, 3.10, -3.80, 2200, 0, 0.000, 0.00, 0.85, 1.3, 0.95, 0.0, 0.0, 9, 0.0, 0.0 //tail_R

(...)

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