Hello!
I'm flying the default FSX 737-800 in P3D and was wondering if it can be ditched in water. Since I couldn't do it (eneded up crashing no matter how smooth the touchdown) I started messing around with the aircraft.cfg and added float points to the model. The airplane does behave differently upon contact but while slowing down it sinks into the water and up comes the crash message.
Any ideas?
Quote:
[contact_points]
(...)
//FLOATS
point.3=3, 0, -16.1, -2.50, 2200, 0, 0.000, 0.00, 0.85, 1.3, 0.95, 0.0, 0.0, 5, 0.0, 0.0 //left eng
point.4=3, 0, 16.1, -2.50, 2200, 0, 0.000, 0.00, 0.85, 1.3, 0.95, 0.0, 0.0, 6, 0.0, 0.0 //right eng
point.5=3, 40.85, -2.30, -4.50, 2200, 0, 0.000, 0.00, 0.85, 1.3, 0.95, 0.0, 0.0, 4, 0.0, 0.0 //nose_L
point.6=3, 40.85, 2.30, -4.50, 2200, 0, 0.000, 0.00, 0.85, 1.3, 0.95, 0.0, 0.0, 4, 0.0, 0.0 //nose_R
point.7=3, -43.00, -3.10, -3.80, 2200, 0, 0.000, 0.00, 0.85, 1.3, 0.95, 0.0, 0.0, 9, 0.0, 0.0 //tail_L
point.8=3, -43.00, 3.10, -3.80, 2200, 0, 0.000, 0.00, 0.85, 1.3, 0.95, 0.0, 0.0, 9, 0.0, 0.0 //tail_R
(...)