Self-illumination problems after v2.1 update
Im running into the same self illumination problem with my DX11 cockpit lighting. I verified in the debugger that all the code is executing correctly and my self illum textures are being loaded but the first try only parts of the cockpit get lit. A "Reload User Object" gets things working though.
Jonathan Bleeker
Milviz systems dev
Formerly known as Naruto-kun
Milviz systems dev
Formerly known as Naruto-kun