Self-illumination problems after v2.1 update

For topics related to the creation of simulation objects (SimObjects). This includes development of aircraft, ground, and maritime vehicles.
N4GIX
Posts: 617
Joined: Wed Dec 08, 2010 6:52 pm

Post by N4GIX »

I've noted that sometimes not all lights are functional on first loading of an aircraft. A "Reload User Object" however will result in all lights working. Apparently on first load, not all of the .fx files are being loaded... :(
Bill Leaming
Modeler and Programmer
Military Visualizations
JB3DG
Posts: 609
Joined: Mon Jan 09, 2012 6:44 pm

Post by JB3DG »

Im running into the same self illumination problem with my DX11 cockpit lighting. I verified in the debugger that all the code is executing correctly and my self illum textures are being loaded but the first try only parts of the cockpit get lit. A "Reload User Object" gets things working though.
Jonathan Bleeker
Milviz systems dev

Formerly known as Naruto-kun
Locked