P3D 2.4 > got no word... woww!

Any issues, problems or troubleshooting topics related to the Prepar3D client application.
gabrielgiacomino
Posts: 93
Joined: Sun Oct 07, 2012 12:22 pm

Postby gabrielgiacomino » Mon Sep 29, 2014 6:03 pm

Fresh install now ready. First tests without any add-ons went smoothly. Now reinstalling the ORBX world and addon aircraft. For those who are without ASN weather for the moment both FSRealWX and FSXWX weather engines work with 2.4.

Indeed thanks to LM for their continued development. Hans

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Penz
Posts: 55
Joined: Wed Jul 09, 2014 3:20 pm
Location: Brabrand, Denmark

Postby Penz » Mon Sep 29, 2014 6:34 pm

I haven't had much time to check out things yet, but my first 2.4 impression was "wow!" too.



Thank you LM Prepar3d team. :)
- JP "Penz" Pedersen - in the Territory.

hjsmuc
Posts: 88
Joined: Mon Jan 16, 2012 9:24 pm

Postby hjsmuc » Mon Sep 29, 2014 6:36 pm

Sorry, can't say that. First impression, 5 frames less in any saved scenario. Have to admit though that I did the quick and dirty upgrade. Will do a full reinstall to see clearer. First important add-on which refuses cooperation is the GTN750. I wonder what it is that makes every new add-on work so randomly with P3D. I am not a coder but really curious why each update brings us improvements and new problems alike. Many may have said it before but I as well would love to see LM jump on the wagon and develop an all new 64-bit version 3.0 which on purpose would not work with any add-on from the FSX/FS9 time. I'd rather start from scratch than go through the compatibility issues again and again. And I must add that my number of add-ons is really limited and rather new than old.

SWA4420
Posts: 44
Joined: Mon Mar 10, 2014 5:56 pm

Postby SWA4420 » Mon Sep 29, 2014 6:37 pm

I'm holding off until other developers (FSDT, etc.) update their files for this 2.4 version....

gabrielgiacomino
Posts: 93
Joined: Sun Oct 07, 2012 12:22 pm

Postby gabrielgiacomino » Mon Sep 29, 2014 6:38 pm

Yeah. first impression is wow.. long flight gona tell us the thruth! lol

RossG
Posts: 84
Joined: Mon Jun 16, 2014 6:07 am

Postby RossG » Mon Sep 29, 2014 7:37 pm

FSDT already updated the addon manger.

gabrielgiacomino
Posts: 93
Joined: Sun Oct 07, 2012 12:22 pm

Postby gabrielgiacomino » Mon Sep 29, 2014 7:52 pm

hjsmuc : I did a fresh installation and im more then happy. im not a big fan of updating . prefer to install fresh. take more time but you sure everything its clean

daniel douville
Posts: 67
Joined: Wed Nov 27, 2013 5:18 pm

Postby daniel douville » Mon Sep 29, 2014 9:43 pm

Did the patch, no real addons but Thessaloniki x, wow+

Very smooth and improved fps

Just waiting on ASN:)

ibelarry
Posts: 16
Joined: Fri Feb 28, 2014 11:39 pm

Postby ibelarry » Mon Sep 29, 2014 9:50 pm

I did the relatively quick update install of v2.4 using Rob's install procedures http://forum.avsim.net/topic/452190-prepar3d-v24-patch-will-be-released-monday-92914/

every thing seems to be working just fine. Performance is much better than v2.3. No problems with my many addons so far none of which I had to reinstall as I backed up my folders and just added the key files back into the updated install. My only complaint thus far is that the water textures are even uglier than before.

OldAirMail
Posts: 172
Joined: Thu Nov 21, 2013 11:34 pm

Postby OldAirMail » Mon Sep 29, 2014 10:26 pm

I too did the update and am VERY pleased.



The clouds are absolutely great.



The aircraft wakes, while not perfect are FAR, FAR BETTER!



1412093816.jpg



And my yoke is now responding almost back to normal. I'll just need to make a few adjustments to get it back to the way it was before.



All in all this is GREAT! :D

.

.




PS - Just to see how it behaved, I pushed everything to the max.



Surprise, surprise!



The FPS on my old AMD Radeon HD 6850 graphics card dropped down to around 10 or 12, BUT the flight was very smooth.



True, I was over ocean, but still....

.

.


I'm still planning to replace it in a week or two. But I'm not so sure how much I'll spend now.



The P3d team seem to have pulled a big rabbit out of their hat. :D



Thank. Y :D U!

rsvette12
Posts: 125
Joined: Sun Sep 25, 2011 11:54 pm

Postby rsvette12 » Mon Sep 29, 2014 11:14 pm

Nice shot Airmail - great job LM Team - thnaks

mta00jtl
Posts: 77
Joined: Thu Jan 03, 2013 7:32 am

Postby mta00jtl » Tue Sep 30, 2014 2:00 am

Really looking forward to getting this loaded up in the next couple of days.



Has anyone had a look at their VAS usage so far? I know that one of the fixes was:



"Fixed an issue with BGL objects that were causing a memory leak and crash"



VAS issues were the only thing I struggled with in 2.3 so wonder if these have been fixed, particularly in known VAS heavy areas like CYVR with Orbx PNW. I'll be sure to report back my experiences once I have it sorted but it would be good to hear how others are getting on!



James

aroebl
Posts: 9
Joined: Sun Mar 25, 2012 3:00 pm

Postby aroebl » Tue Sep 30, 2014 7:50 am

Looking good! Thanks Guys. :D

cabnz
Posts: 20
Joined: Tue Feb 14, 2012 3:14 am

Postby cabnz » Tue Sep 30, 2014 7:56 am

Patch went very well - And it looks and runs great.



Thank you LM :)



Cheers,



Craig

John Fields
Posts: 28
Joined: Tue Jul 03, 2012 6:07 am

Postby John Fields » Tue Sep 30, 2014 8:21 am

Hi there!

I did a clean install of 2.4 version.

It's great!

It runs very smooth in my system!

Thanks LM!

John


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