[ANSWERED] No Shadow

Discussion related to terrain/scenery design.
djlm
Posts: 5
Joined: Fri Sep 30, 2011 10:29 pm

Postby djlm » Mon Dec 02, 2013 2:30 pm

Hi,



Is the "NoShadow" option not being interpreted by Prepar3d v2?



I have tested checking in the materials settings as well as using the NoShadow entry in the XML placement file.



This is important for ground polygons using P3D v2's new Z-Bias material setting, which enables us to create ground poly using the new SDK, without having to resort to FS2002 asm editing.



The SDK document even suggests ticking the NoShadow however this doesn't appear to have any effect, a shadow is rendered either way.



Best Regards,



Leandro Machado


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Max Perry
Lockheed Martin
Posts: 446
Joined: Tue Sep 14, 2010 1:22 am

Postby Max Perry » Mon Dec 02, 2013 4:38 pm

In the display settings for lighting in the Prepar3D UI, there is an option to respect the no shadow material setting.

djlm
Posts: 5
Joined: Fri Sep 30, 2011 10:29 pm

Postby djlm » Mon Dec 02, 2013 5:15 pm

Hi Max,



That's fantastic. Did the trick.



Best Regards,



Leandro Machado


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